Author Topic: [Help]With Buffer  (Read 679 times)

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Offline Eglezakioc

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[Help]With Buffer
« on: August 21, 2010, 09:37:44 AM »
Well i make an epilogue server and i test a buffer...well when i add the buffer the buffer dont work why?

Offline Destiny

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Re: [Help]With Buffer
« Reply #1 on: August 21, 2010, 10:57:54 AM »
fix the _init_ from the buffer.

Offline Eglezakioc

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Re: [Help]With Buffer
« Reply #2 on: August 21, 2010, 12:57:03 PM »
my init is
import sys
from com.l2jserver.gameserver.model.actor.instance import L2PcInstance
from java.util import Iterator
from com.l2jserver.gameserver.datatables import SkillTable
from com.l2jserver   import L2DatabaseFactory
from com.l2jserver.gameserver.model.quest import State
from com.l2jserver.gameserver.model.quest import QuestState
from com.l2jserver.gameserver.model.quest.jython import QuestJython as JQuest

qn = "343434_NPCBuffer"

NPC=[343434]
ADENA_ID=57
QuestId     = 343434
QuestName   = "NPCBuffer"
QuestDesc   = "custom"
InitialHtml = "1.htm"

print "importing custom: 343434: NPCBuffer"

class Quest (JQuest) :

   def __init__(self,id,name,descr): JQuest.__init__(self,id,name,descr)


   def onEvent(self,event,st):
      htmltext = event

         #Acumen
      if event == "1":
         SkillTable.getInstance().getInfo(1085,3).getEffects(st.getPlayer(),st.getPlayer())
         
         return "2.htm"
         st.setState(COMPLETED)

         #Mental Shield
      if event == "2":
         SkillTable.getInstance().getInfo(1035,4).getEffects(st.getPlayer(),st.getPlayer())
         
         return "2.htm"
         st.setState(COMPLETED)

         #Magic Barrier
      if event == "3":
         SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer())
         
         return "2.htm"
         st.setState(COMPLETED)

         #Shield
      if event == "4":
         SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer())
         
         return "2.htm"
         st.setState(COMPLETED)

         #Regeneration
      if event == "5":
         SkillTable.getInstance().getInfo(1044,3).getEffects(st.getPlayer(),st.getPlayer())
         
         return "2.htm"
         st.setState(COMPLETED)

         #Blessed Body
      if event == "6":
         SkillTable.getInstance().getInfo(1045,6).getEffects(st.getPlayer(),st.getPlayer())
         
         return "2.htm"
         st.setState(COMPLETED)

         #Blessed Soul
      if event == "7":
         SkillTable.getInstance().getInfo(1048,6).getEffects(st.getPlayer(),st.getPlayer())
         
         return "2.htm"
         st.setState(COMPLETED)

         #Empower
      if event == "8":
         SkillTable.getInstance().getInfo(1059,3).getEffects(st.getPlayer(),st.getPlayer())
         
         return "2.htm"
         st.setState(COMPLETED)

         #Berserker Spirit
      if event == "9":
         SkillTable.getInstance().getInfo(1062,2).getEffects(st.getPlayer(),st.getPlayer())
         
         return "2.htm"
         st.setState(COMPLETED)

         #Might
      if event == "10":
         SkillTable.getInstance().getInfo(1068,3).getEffects(st.getPlayer(),st.getPlayer())
         
         return "2.htm"
         st.setState(COMPLETED)

         #Focus
      if event == "11":
         SkillTable.getInstance().getInfo(1077,3).getEffects(st.getPlayer(),st.getPlayer())
         
         return "2.htm"
         st.setState(COMPLETED)

         #Concentration
      if event == "12":
         SkillTable.getInstance().getInfo(1078,6).getEffects(st.getPlayer(),st.getPlayer())
         
         return "2.htm"
         st.setState(COMPLETED)

         #Haste
      if event == "13":
         SkillTable.getInstance().getInfo(1086,2).getEffects(st.getPlayer(),st.getPlayer())
         
         return "2.htm"
         st.setState(COMPLETED)

         #Agility
      if event == "14":
         SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())
         
         return "2.htm"
         st.setState(COMPLETED)

         #Resist Aqua
      if event == "15":
         SkillTable.getInstance().getInfo(1182,3).getEffects(st.getPlayer(),st.getPlayer())
         
         return "7.htm"
         st.setState(COMPLETED)

         #Resist Wind
      if event == "16":
         SkillTable.getInstance().getInfo(1189,3).getEffects(st.getPlayer(),st.getPlayer())
         
         return "7.htm"
         st.setState(COMPLETED)

         #Resist Fire
      if event == "17":
         SkillTable.getInstance().getInfo(1191,3).getEffects(st.getPlayer(),st.getPlayer())
         
         return "7.htm"
         st.setState(COMPLETED)

         #Wind Walk
      if event == "18":
         SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer())
         
         return "2.htm"
         st.setState(COMPLETED)

         #Guidance
      if event == "19":
         SkillTable.getInstance().getInfo(1240,3).getEffects(st.getPlayer(),st.getPlayer())
         
         return "2.htm"
         st.setState(COMPLETED)

         #Death Whisper
      if event == "20":
         SkillTable.getInstance().getInfo(1242,3).getEffects(st.getPlayer(),st.getPlayer())
         
         return "2.htm"
         st.setState(COMPLETED)

         #Bless Shield
      if event == "21":
         SkillTable.getInstance().getInfo(1243,6).getEffects(st.getPlayer(),st.getPlayer())
         
         return "2.htm"
         st.setState(COMPLETED)

         #Resist Shock
      if event == "22":
         SkillTable.getInstance().getInfo(1259,4).getEffects(st.getPlayer(),st.getPlayer())
         
         return "7.htm"
         st.setState(COMPLETED)

         #Vampiric Rage
      if event == "23":
         SkillTable.getInstance().getInfo(1268,4).getEffects(st.getPlayer(),st.getPlayer())
         
         return "2.htm"
         st.setState(COMPLETED)

         #Wild Magic
      if event == "24":
         SkillTable.getInstance().getInfo(1303,2).getEffects(st.getPlayer(),st.getPlayer())
         
         return "2.htm"
         st.setState(COMPLETED)

         #Advanced Block
      if event == "25":
         SkillTable.getInstance().getInfo(1304,3).getEffects(st.getPlayer(),st.getPlayer())
         
         return "2.htm"
         st.setState(COMPLETED)

         #Divine Protection
      if event == "26":
         SkillTable.getInstance().getInfo(1353,1).getEffects(st.getPlayer(),st.getPlayer())
         
         return "7.htm"
         st.setState(COMPLETED)

         #Prophecy of Water
      if event == "27":
         SkillTable.getInstance().getInfo(1355,1).getEffects(st.getPlayer(),st.getPlayer())
         
         return "5.htm"
         st.setState(COMPLETED)

         #Prophecy of Fire
      if event == "28":
         SkillTable.getInstance().getInfo(1356,1).getEffects(st.getPlayer(),st.getPlayer())
         
         return "5.htm"
         st.setState(COMPLETED)

         #Prophecy of Wind
      if event == "87":
         SkillTable.getInstance().getInfo(1357,1).getEffects(st.getPlayer(),st.getPlayer())
         
         return "5.htm"
         st.setState(COMPLETED)

         #Greater Might
      if event == "29":
         SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer())
         
         return "2.htm"
         st.setState(COMPLETED)

         #Greater Shield
      if event == "30":
         SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())
         
         return "2.htm"
         st.setState(COMPLETED)

         #Holy Resistance
      if event == "31":
         SkillTable.getInstance().getInfo(1392,3).getEffects(st.getPlayer(),st.getPlayer())
         
         return "7.htm"
         st.setState(COMPLETED)

         #Unholy Resistance
      if event == "32":
         SkillTable.getInstance().getInfo(1393,3).getEffects(st.getPlayer(),st.getPlayer())
         
         return "7.htm"
         st.setState(COMPLETED)

         #Clarity
      if event == "33":
         SkillTable.getInstance().getInfo(1397,3).getEffects(st.getPlayer(),st.getPlayer())
         
         return "2.htm"
         st.setState(COMPLETED)

         #Song of Earth
      if event == "34":
         SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
         
         return "4.htm"
         st.setState(COMPLETED)

         #Song of life
      if event == "35":
         SkillTable.getInstance().getInfo(265,1).getEffects(st.getPlayer(),st.getPlayer())
         
         return "4.htm"
         st.setState(COMPLETED)

         #Song of Water
      if event == "36":
         SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())
         
         return "4.htm"
         st.setState(COMPLETED)

         #Song of Warding
      if event == "37":
         SkillTable.getInstance().getInfo(267,1).getEffects(st.getPlayer(),st.getPlayer())
         
         return "4.htm"
         st.setState(COMPLETED)

         #Song of Wind
      if event == "38":
         SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
         
         return "4.htm"
         st.setState(COMPLETED)

         #Song of Hunter
      if event == "39":
         SkillTable.getInstance().getInfo(269,1).getEffects(st.getPlayer(),st.getPlayer())
         
         return "4.htm"
         st.setState(COMPLETED)

         #Song of Invocation
      if event == "40":
         SkillTable.getInstance().getInfo(270,1).getEffects(st.getPlayer(),st.getPlayer())
         
         return "4.htm"
         st.setState(COMPLETED)

         #Song of Vitality
      if event == "41":
         SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())
         
         return "4.htm"
         st.setState(COMPLETED)

         #Song of Vengeance
      if event == "42":
         SkillTable.getInstance().getInfo(305,1).getEffects(st.getPlayer(),st.getPlayer())
         
         return "4.htm"
         st.setState(COMPLETED)

         #Song of Flame Guard
      if event == "43":
         SkillTable.getInstance().getInfo(306,1).getEffects(st.getPlayer(),st.getPlayer())
         
         return "4.htm"
         st.setState(COMPLETED)

         #Song of Storm Guard
      if event == "44":
         SkillTable.getInstance().getInfo(308,1).getEffects(st.getPlayer(),st.getPlayer())
         
         return "4.htm"
         st.setState(COMPLETED)

         #Song of Renewal
      if event == "45":
         SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer())
         
         return "4.htm"
         st.setState(COMPLETED)

         #Song of Meditation
      if event == "46":
         SkillTable.getInstance().getInfo(363,1).getEffects(st.getPlayer(),st.getPlayer())
         
         return "4.htm"
         st.setState(COMPLETED)

         #Song of Champion
      if event == "47":
         SkillTable.getInstance().getInfo(364,1).getEffects(st.getPlayer(),st.getPlayer())
         
         return "4.htm"
         st.setState(COMPLETED)

         #Song of Purification
      if event == "48":
         SkillTable.getInstance().getInfo(914,1).getEffects(st.getPlayer(),st.getPlayer())
         
         return "4.htm"
         st.setState(COMPLETED)

         #Dance of the Warrior
      if event == "49":
         SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())
         
         return "3.htm"
         st.setState(COMPLETED)

         #Dance of Inspiration 
      if event == "50":
         SkillTable.getInstance().getInfo(272,1).getEffects(st.getPlayer(),st.getPlayer())
         
         return "3.htm"
         st.setState(COMPLETED)

         #Dance of Mystic
      if event == "51":
         SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer())
         
         return "3.htm"
         st.setState(COMPLETED)

         #Dance of Fire
      if event == "52":
         SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())
         
         return "3.htm"
         st.setState(COMPLETED)

         #Dance of Fury
      if event == "53":
         SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())
         
         return "3.htm"
         st.setState(COMPLETED)

         #Dance of Concentration
      if event == "54":
         SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer())
         
         return "3.htm"
         st.setState(COMPLETED)

         #Dance of Light 
      if event == "55":
         SkillTable.getInstance().getInfo(277,1).getEffects(st.getPlayer(),st.getPlayer())
         
         return "3.htm"
         st.setState(COMPLETED)

         #Dance of Aqua Guard
      if event == "56":
         SkillTable.getInstance().getInfo(307,1).getEffects(st.getPlayer(),st.getPlayer())
         
         return "3.htm"
         st.setState(COMPLETED)

         #Dance of Earth Guard
      if event == "57":
         SkillTable.getInstance().getInfo(309,1).getEffects(st.getPlayer(),st.getPlayer())
         
         return "3.htm"
         st.setState(COMPLETED)

         #Dance of the Vampire
      if event == "58":
         SkillTable.getInstance().getInfo(310,1).getEffects(st.getPlayer(),st.getPlayer())
         
         return "3.htm"
         st.setState(COMPLETED)

         #Dance of Protection
      if event == "59":
         SkillTable.getInstance().getInfo(311,1).getEffects(st.getPlayer(),st.getPlayer())
         
         return "3.htm"
         st.setState(COMPLETED)

         #Siren's Dance 
      if event == "60":
         SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer())
         
         return "3.htm"
         st.setState(COMPLETED)

         #Dance of Alignment
      if event == "61":
         SkillTable.getInstance().getInfo(530,1).getEffects(st.getPlayer(),st.getPlayer())
         
         return "3.htm"
         st.setState(COMPLETED)

         #Dance of Berserker
      if event == "62":
         SkillTable.getInstance().getInfo(915,1).getEffects(st.getPlayer(),st.getPlayer())
         
         return "3.htm"
         st.setState(COMPLETED)
         
         #Nobles
      if event == "63":
         SkillTable.getInstance().getInfo(1323,1).getEffects(st.getPlayer(),st.getPlayer())
         
         return "1.htm"
         st.setState(COMPLETED)

         #Heal
      if event == "64":
            st.takeItems
            st.getPlayer().setCurrentCp(st.getPlayer().getMaxCp())
                                st.getPlayer().setCurrentHp(st.getPlayer().getMaxHp())
                                st.getPlayer().setCurrentMp(st.getPlayer().getMaxMp())
            return "1.htm"            
            st.setState(COMPLETED)

         #Cancel Buffs
      if event == "65":
         st.getPlayer().stopAllEffects()
         
         return "1.htm"
         st.setState(COMPLETED)

   #Chant of Battle
      if event == "66":
         SkillTable.getInstance().getInfo(1007,3).getEffects(st.getPlayer(),st.getPlayer())
         
         return "6.htm"
         st.setState(COMPLETED)

   #Chant of Shielding
      if event == "67":
         SkillTable.getInstance().getInfo(1009,3).getEffects(st.getPlayer(),st.getPlayer())
         
         return "6.htm"
         st.setState(COMPLETED)

   #Chant of fire
      if event == "68":
         SkillTable.getInstance().getInfo(1006,3).getEffects(st.getPlayer(),st.getPlayer())
         
         return "6.htm"
         st.setState(COMPLETED)

   #Chant of Flame
      if event == "69":
         SkillTable.getInstance().getInfo(1002,3).getEffects(st.getPlayer(),st.getPlayer())
         
         return "6.htm"
         st.setState(COMPLETED)

   #Chant of Life
      if event == "70":
         SkillTable.getInstance().getInfo(1229,3).getEffects(st.getPlayer(),st.getPlayer())
         
         return "6.htm"
         st.setState(COMPLETED)

   #Chant of Fury
      if event == "71":
         SkillTable.getInstance().getInfo(1251,2).getEffects(st.getPlayer(),st.getPlayer())
         
         return "6.htm"
         st.setState(COMPLETED)

   #Chant of Evasion
      if event == "72":
         SkillTable.getInstance().getInfo(1252,3).getEffects(st.getPlayer(),st.getPlayer())
         
         return "6.htm"
         st.setState(COMPLETED)

   #Chant of Rage
      if event == "73":
         SkillTable.getInstance().getInfo(1253,3).getEffects(st.getPlayer(),st.getPlayer())
         
         return "6.htm"
         st.setState(COMPLETED)

   #Chant of Revenge
      if event == "74":
         SkillTable.getInstance().getInfo(1284,3).getEffects(st.getPlayer(),st.getPlayer())
         
         return "6.htm"
         st.setState(COMPLETED)

   #Chant of Vampire
      if event == "75":
         SkillTable.getInstance().getInfo(1310,3).getEffects(st.getPlayer(),st.getPlayer())
         
         return "6.htm"
         st.setState(COMPLETED)

   #Chant of Eagle
      if event == "76":
         SkillTable.getInstance().getInfo(1309,3).getEffects(st.getPlayer(),st.getPlayer())
         
         return "6.htm"
         st.setState(COMPLETED)

   #Chant of Predator
      if event == "77":
         SkillTable.getInstance().getInfo(1308,3).getEffects(st.getPlayer(),st.getPlayer())
         
         return "6.htm"
         st.setState(COMPLETED)

   #War Chant
      if event == "78":
         SkillTable.getInstance().getInfo(1390,3).getEffects(st.getPlayer(),st.getPlayer())
         
         return "6.htm"
         st.setState(COMPLETED)

   #Earth Chant
      if event == "79":
         SkillTable.getInstance().getInfo(1391,3).getEffects(st.getPlayer(),st.getPlayer())
         
         return "6.htm"
         st.setState(COMPLETED)
         
   #Mage Set
      if event == "80":
                  SkillTable.getInstance().getInfo(1085,3).getEffects(st.getPlayer(),st.getPlayer())
         SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer())
         SkillTable.getInstance().getInfo(1035,4).getEffects(st.getPlayer(),st.getPlayer())
         SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer())
         SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer())
         SkillTable.getInstance().getInfo(1045,6).getEffects(st.getPlayer(),st.getPlayer())
         SkillTable.getInstance().getInfo(1048,6).getEffects(st.getPlayer(),st.getPlayer())
         SkillTable.getInstance().getInfo(1059,3).getEffects(st.getPlayer(),st.getPlayer())
         SkillTable.getInstance().getInfo(1303,2).getEffects(st.getPlayer(),st.getPlayer())
         SkillTable.getInstance().getInfo(1389,3).getEffects(st.getPlayer(),st.getPlayer())
         SkillTable.getInstance().getInfo(273,1).getEffects(st.getPlayer(),st.getPlayer())
         SkillTable.getInstance().getInfo(276,1).getEffects(st.getPlayer(),st.getPlayer())
         SkillTable.getInstance().getInfo(365,1).getEffects(st.getPlayer(),st.getPlayer())
         SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
         SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())
         SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
         SkillTable.getInstance().getInfo(349,1).getEffects(st.getPlayer(),st.getPlayer())

         return "1.htm"
         st.setState(COMPLETED)

   #Fighter Set
      if event == "81":
         SkillTable.getInstance().getInfo(1204,2).getEffects(st.getPlayer(),st.getPlayer())
         SkillTable.getInstance().getInfo(1068,3).getEffects(st.getPlayer(),st.getPlayer())
         SkillTable.getInstance().getInfo(1086,3).getEffects(st.getPlayer(),st.getPlayer())
         SkillTable.getInstance().getInfo(1040,3).getEffects(st.getPlayer(),st.getPlayer())
         SkillTable.getInstance().getInfo(1035,4).getEffects(st.getPlayer(),st.getPlayer())
         SkillTable.getInstance().getInfo(1045,6).getEffects(st.getPlayer(),st.getPlayer())
         SkillTable.getInstance().getInfo(1048,6).getEffects(st.getPlayer(),st.getPlayer())
         SkillTable.getInstance().getInfo(1388,3).getEffects(st.getPlayer(),st.getPlayer())
         SkillTable.getInstance().getInfo(1242,3).getEffects(st.getPlayer(),st.getPlayer())
         SkillTable.getInstance().getInfo(1240,3).getEffects(st.getPlayer(),st.getPlayer())
         SkillTable.getInstance().getInfo(1087,3).getEffects(st.getPlayer(),st.getPlayer())
         SkillTable.getInstance().getInfo(1036,2).getEffects(st.getPlayer(),st.getPlayer())
         SkillTable.getInstance().getInfo(271,1).getEffects(st.getPlayer(),st.getPlayer())
         SkillTable.getInstance().getInfo(274,1).getEffects(st.getPlayer(),st.getPlayer())
         SkillTable.getInstance().getInfo(275,1).getEffects(st.getPlayer(),st.getPlayer())
         SkillTable.getInstance().getInfo(264,1).getEffects(st.getPlayer(),st.getPlayer())
         SkillTable.getInstance().getInfo(266,1).getEffects(st.getPlayer(),st.getPlayer())
         SkillTable.getInstance().getInfo(268,1).getEffects(st.getPlayer(),st.getPlayer())
         SkillTable.getInstance().getInfo(304,1).getEffects(st.getPlayer(),st.getPlayer())

         return "1.htm"
         st.setState(COMPLETED)

   #Chant of Spirit
      if event == "82":
         SkillTable.getInstance().getInfo(1362,1).getEffects(st.getPlayer(),st.getPlayer())
         
         return "6.htm"
         st.setState(COMPLETED)
         
   #Song of Elemental
      if event == "83":
         SkillTable.getInstance().getInfo(529,1).getEffects(st.getPlayer(),st.getPlayer())
         
         return "4.htm"
         st.setState(COMPLETED)
         
   #Chant of Victory
      if event == "84":
         SkillTable.getInstance().getInfo(1363,1).getEffects(st.getPlayer(),st.getPlayer())
         
         return "6.htm"
         st.setState(COMPLETED)
         
      #Chant of Magnus
      if event == "85":
         SkillTable.getInstance().getInfo(1413,1).getEffects(st.getPlayer(),st.getPlayer())
         
         return "6.htm"
         st.setState(COMPLETED)
         
   #Chant of Protection
      if event == "86":
         SkillTable.getInstance().getInfo(1461,1).getEffects(st.getPlayer(),st.getPlayer())
         
         return "6.htm"
         st.setState(COMPLETED)
         
   #Blessing of Queen
      if event == "88":
         SkillTable.getInstance().getInfo(4699,13).getEffects(st.getPlayer(),st.getPlayer())
      
         return "5.htm"
         st.setState(COMPLETED)

    #Blessing of Seraphim
      if event == "89":
         SkillTable.getInstance().getInfo(4702,13).getEffects(st.getPlayer(),st.getPlayer())
      
         return "5.htm"
         st.setState(COMPLETED)

    #Gift of Seraphim
      if event == "90":
         SkillTable.getInstance().getInfo(4703,13).getEffects(st.getPlayer(),st.getPlayer())
      
         return "5.htm"
         st.setState(COMPLETED)

    #Gift of Queen
      if event == "91":
         SkillTable.getInstance().getInfo(4700,13).getEffects(st.getPlayer(),st.getPlayer())
      
         return "5.htm"
         st.setState(COMPLETED)
         
    #Elemental Protection
      if event == "92":
         SkillTable.getInstance().getInfo(1352,1).getEffects(st.getPlayer(),st.getPlayer())
      
         return "7.htm"
         st.setState(COMPLETED)
    #Resist Poison
      if event == "93":
         SkillTable.getInstance().getInfo(1033,3).getEffects(st.getPlayer(),st.getPlayer())
      
         return "7.htm"
         st.setState(COMPLETED)

         if htmltext != event:
            st.setState(COMPLETED)
            st.exitQuest(1)
      return htmltext


   def onTalk (self,npc,player):
      st = player.getQuestState(qn)
      htmltext = "<html><head><body><center>ERROR<br1>Please, contact the administrator.</center></body></html>"
      st.setState(State.STARTED)
      return InitialHtml

QUEST       = Quest(QuestId,str(QuestId) + "_" + QuestName,QuestDesc)

for npcId in NPC:
 QUEST.addStartNpc(npcId)
 QUEST.addTalkId(npcId)

what i must fix?

Offline Eglezakioc

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Re: [Help]With Buffer
« Reply #3 on: August 25, 2010, 10:47:37 AM »
plz someone reply me what i must to do?

Offline Destiny

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Re: [Help]With Buffer
« Reply #4 on: August 25, 2010, 01:35:22 PM »
my init is
import sys
from com.l2jserver.gameserver.model.actor.instance import L2PcInstance
from java.util import Iterator
from com.l2jserver.gameserver.datatables import SkillTable
from com.l2jserver   import L2DatabaseFactory
from com.l2jserver.gameserver.model.quest import State
from com.l2jserver.gameserver.model.quest import QuestState
from com.l2jserver.gameserver.model.quest.jython import QuestJython as JQuest
The problem is here. All the projects has this part different. You must change it.