Author Topic: [Help]With my server  (Read 1243 times)

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Offline Eglezakioc

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[Help]With my server
« on: July 14, 2010, 08:46:19 AM »
hello l2 topzone i have a problem..... with the pings........when i go login to my server i cant...... other people can login why???

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Re: [Help]With my server
« Reply #1 on: July 14, 2010, 09:36:01 AM »
hello l2 topzone i have a problem..... with the pings........when i go login to my server i cant...... other people can login why???
haha!
home host!!
yy i had the same problem!!! :P
i don't know how to fix it !!


Summer Time

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Re: [Help]With my server
« Reply #2 on: July 14, 2010, 11:43:55 AM »
edit your l2.ini .. put 127.0.0.1 to server adress
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Offline Eglezakioc

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Re: [Help]With my server
« Reply #3 on: July 14, 2010, 01:40:53 PM »
man i cant do nothing ping 9999 and server is light wtf?? problem with min/max protocool?/ i have it 1/999

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Re: [Help]With my server
« Reply #4 on: July 14, 2010, 01:51:38 PM »
man i cant do nothing ping 9999 and server is light wtf?? problem with min/max protocool?/ i have it 1/999

post here loginserver.properties and server.properties
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Offline Eglezakioc

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Re: [Help]With my server
« Reply #5 on: July 14, 2010, 01:53:42 PM »
ok man......
Login Server..
# This is the server configuration file. Here you can set up the connection for your server.
# Usually you have to change the ExternalHostname option to
# - 127.0.0.1 (if you want to play alone / testing purpose)
# - LAN IP* (if you want to play from another computer in the network)
# - WAN IP** (if you want to play with friends over internet)
# - Questions? => http://l2jserver.com
#
# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"
# **= If you want to get you WAN IP, visit http://www.whatismyip.com
# ===================================================================================================

# ================================================================
# General server setting !!! REQUIRED to configure to everyone !!!
# ================================================================

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
ExternalHostname = l2eglezators.no-ip.biz

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
InternalHostname = l2eglezators.no-ip.biz

# Bind ip of the LoginServer, use * to bind on all available IPs
LoginserverHostname = *
LoginserverPort = 2106
# How many times you can provide an invalid account/pass before the IP gets banned
LoginTryBeforeBan = 10
# Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)
LoginBlockAfterBan = 600
GMMinLevel = 100

# The address on which login will listen for GameServers, use * to bind on all available IPs
LoginHostname = *

# The port on which login will listen for GameServers
LoginPort = 9014

# If set to true any GameServer can register on your login's free slots
AcceptNewGameServer = False

# If false, the licence (after the login) will not be shown
# It is highly recomended for Account Seciurity to leave this option as defalut (True)
ShowLicence = True

# Database info
Driver=com.mysql.jdbc.Driver
#Driver=org.hsqldb.jdbcDriver
#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver
URL=jdbc:mysql://localhost/l2jdb
#URL=jdbc:hsqldb:hsql://localhost/l2jdb
#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=
Login = root
Password =
MaximumDbConnections = 10

# Useable values: "true" - "false", use this option to choose whether accounts will be created
# automatically or not.
AutoCreateAccounts = True

# The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic)
IpUpdateTime = 15


# ==============================================================
# Test server setting, shoudnt be touched in online game server
# ==============================================================

Debug = False
Assert = False
Developer = False

# Enforce GG Authorization from client
# Login server will kick client if client bypassed GameGuard authentication
ForceGGAuth = False

#FloodProtection. time in ms
EnableFloodProtection = True
FastConnectionLimit = 15
NormalConnectionTime = 700
FastConnectionTime = 350
MaxConnectionPerIP = 50



Game Server]
# This is the server configuration file. Here you can set up the connection for your server.
# Usually you have to change the ExternalHostname option to
# - 127.0.0.1 (if you want to play alone / testing purpose)
# - LAN IP* (if you want to play from another computer in the network)
# - WAN IP** (if you want to play with friends over internet)
# - Questions? => http:\\l2dot.info\forum\
#
# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"
# **= If you want to get you WAN IP, visit http://www.whatismyip.com
# ===================================================================================================
 
# ================================================================
# General server setting !!! REQUIRED to configure to everyone !!!
# ================================================================

# Bind ip of the gameserver, use * to bind on all available IPs
GameserverHostname = *
GameserverPort = 7777

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# If this ip is resolvable by Login just leave *
ExternalHostname = l2eglezators.no-ip.biz

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
# If this ip is resolvable by Login just leave *
InternalHostname = l2eglezators.no-ip.biz
# The Loginserver host and port
LoginPort = 9014
LoginHost = 127.0.0.1

# This is the server id that the gameserver will request (i.e. 1 is Bartz)
RequestServerID = 44
# If set to true, the login will give an other id to the server  if the requested id is allready reserved
AcceptAlternateID = True

# Database info
Driver=com.mysql.jdbc.Driver
#Driver=org.hsqldb.jdbcDriver
#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver
URL=jdbc:mysql://localhost/l2jdb
#URL=jdbc:hsqldb:hsql://localhost/l2jdb
#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=
Login = root
Password =
MaximumDbConnections = 100

# Datapack root directory, defaults to current directory from which the server is started
# DatapackRoot = C:/Work/tmp/DataPack

# Define character name template
# Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]*
# will allow names with first capital letter, next three small letters,
# and any (capital or not) letter or number, like ZbigN1eW
# Most rational to have CnameTemplate=[A-Z][a-z]*
# meaning names only of letters with first one capital, like Zbigniew
# Default .* - any namy of any symbols
CnameTemplate = .*
PetNameTemplate = .*

# Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit])
CharMaxNumber = 7

# Define how many players are allowed to play simultaneously on your server.
MaximumOnlineUsers = 1000


# Minimum and maximum protocol revision that server allow to connect.
# You must keep MinProtocolRevision <= MaxProtocolRevision.
MinProtocolRevision = 1
MaxProtocolRevision = 999

#====================================================
#             L2Dot                              #
# EXTRA fuctions                                   #
# before you set them up ready carefully the info  #
# Thanks Dimis4                              #
#====================================================     
# Activate Protection for unknownPacket flooding   
PacketProtection = False
# How much unknown packets before punishment.   
# If the player send more than 5 unknownPackets per second, the player get punished.   
UnknownPacketsBeforeBan = 5
# Punishments   
# 1 - broadcast warning to gms only   
# 2 - kick player (default)   
# 3 - kick & ban player (Accesslevel -100)   
UnknownPacketsPunishment = 2
 

any idea/??

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Re: [Help]With my server
« Reply #6 on: July 14, 2010, 01:59:24 PM »
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
ExternalHostname = l2eglezators.no-ip.biz

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
InternalHostname = l2eglezators.no-ip.biz

edit this section with

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
ExternalHostname = 127.0.0.1

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
InternalHostname = 127.0.0.1
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Offline Eglezakioc

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Re: [Help]With my server
« Reply #7 on: July 14, 2010, 02:00:27 PM »
other people and me we can enter??

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Re: [Help]With my server
« Reply #8 on: July 14, 2010, 02:02:16 PM »
yes

btw rong section . topic moved
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Offline Eglezakioc

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Re: [Help]With my server
« Reply #9 on: July 14, 2010, 02:06:16 PM »
i enter :)))))) thanks man you are the best.. i think other people can enter.... but you write me they can..... :) but sorry for wrong section

Post Merge: July 14, 2010, 02:11:48 PM
man because you are a Pro :) i cant add a buffer..... i read all guides but when i add it the tell me dont meet creteria.... and otherssss

Post Merge: July 15, 2010, 07:30:10 AM
hm... i test my server in one net and my friend cant enter....... ping 9999 why???
« Last Edit: July 15, 2010, 07:30:10 AM by Eglezakioc »

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Re: [Help]With my server
« Reply #10 on: July 15, 2010, 07:49:47 AM »
post here game server.proprietes
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Offline Eglezakioc

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Re: [Help]With my server
« Reply #11 on: July 15, 2010, 07:53:44 AM »
again?? ok........
# This is the server configuration file. Here you can set up the connection for your server.
# Usually you have to change the ExternalHostname option to
# - 127.0.0.1 (if you want to play alone / testing purpose)
# - LAN IP* (if you want to play from another computer in the network)
# - WAN IP** (if you want to play with friends over internet)
# - Questions? => http:\\l2dot.info\forum\
#
# * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"
# **= If you want to get you WAN IP, visit http://www.whatismyip.com
# ===================================================================================================
 
# ================================================================
# General server setting !!! REQUIRED to configure to everyone !!!
# ================================================================

# Bind ip of the gameserver, use * to bind on all available IPs
GameserverHostname = *
GameserverPort = 7777

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# If this ip is resolvable by Login just leave *
ExternalHostname = 127.0.0.1

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
# If this ip is resolvable by Login just leave *
InternalHostname = 127.0.0.1
# The Loginserver host and port
LoginPort = 9014
LoginHost =

# This is the server id that the gameserver will request (i.e. 1 is Bartz)
RequestServerID = 44
# If set to true, the login will give an other id to the server  if the requested id is allready reserved
AcceptAlternateID = True

# Database info
Driver=com.mysql.jdbc.Driver
#Driver=org.hsqldb.jdbcDriver
#Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver
URL=jdbc:mysql://localhost/l2jdb
#URL=jdbc:hsqldb:hsql://localhost/l2jdb
#URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=
Login = root
Password =
MaximumDbConnections = 100

# Datapack root directory, defaults to current directory from which the server is started
# DatapackRoot = C:/Work/tmp/DataPack

# Define character name template
# Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]*
# will allow names with first capital letter, next three small letters,
# and any (capital or not) letter or number, like ZbigN1eW
# Most rational to have CnameTemplate=[A-Z][a-z]*
# meaning names only of letters with first one capital, like Zbigniew
# Default .* - any namy of any symbols
CnameTemplate = .*
PetNameTemplate = .*

# Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit])
CharMaxNumber = 7

# Define how many players are allowed to play simultaneously on your server.
MaximumOnlineUsers = 1000


# Minimum and maximum protocol revision that server allow to connect.
# You must keep MinProtocolRevision <= MaxProtocolRevision.
MinProtocolRevision = 1
MaxProtocolRevision = 999

#====================================================
#             L2Dot                              #
# EXTRA fuctions                                   #
# before you set them up ready carefully the info  #
# Thanks Dimis4                              #
#====================================================     
# Activate Protection for unknownPacket flooding   
PacketProtection = False
# How much unknown packets before punishment.   
# If the player send more than 5 unknownPackets per second, the player get punished.   
UnknownPacketsBeforeBan = 5
# Punishments   
# 1 - broadcast warning to gms only   
# 2 - kick player (default)   
# 3 - kick & ban player (Accesslevel -100)   
UnknownPacketsPunishment = 2
 

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Re: [Help]With my server
« Reply #12 on: July 15, 2010, 07:59:56 AM »
# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# If this ip is resolvable by Login just leave *
ExternalHostname = 127.0.0.1

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
# If this ip is resolvable by Login just leave *
InternalHostname = 127.0.0.1

edit with this

# This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
# If this ip is resolvable by Login just leave *
ExternalHostname = l2eglezators.no-ip.biz

# This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
# If this ip is resolvable by Login just leave *
InternalHostname = 127.0.0.1
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Offline Destiny

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Re: [Help]With my server
« Reply #13 on: July 15, 2010, 09:30:34 PM »
Hey Xzone i did a post here.. where the hell is it?

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Re: [Help]With my server
« Reply #14 on: July 15, 2010, 09:55:00 PM »
Hey Xzone i did a post here.. where the hell is it?
is english section don't post in greek ..
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Offline Destiny

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Re: [Help]With my server
« Reply #15 on: July 16, 2010, 12:29:36 AM »
oh sorry i didn't see it.