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Offlinecta8ic

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    help...
    « on: February 15, 2010, 03:49:34 AM »
    Exw 1 Prob...

    1: Egw dn mporw na mpw ka8olou sto login.. to l2.ini m to exw fixarei olla ok 127.0.0.1....

                    Game Srv
    # This is the server configuration file. Here you can set up the connection for your server.
    # Usually you have to change the ExternalHostname option to
    # - 127.0.0.1 (if you want to play alone / testing purpose)
    # - LAN IP* (if you want to play from another computer in the network)
    # - WAN IP** (if you want to play with friends over internet)
    # - Questions? => http://l2jserver.com
    #
    # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"
    # **= If you want to get you WAN IP, visit http://www.whatismyip.com
    # ===================================================================================================
     
    # ================================================================
    # General server setting !!! REQUIRED to configure to everyone !!!
    # ================================================================

    # Bind ip of the gameserver, use * to bind on all available IPs
    GameserverHostname=L2Rallye.no-ip.biz
    GameserverPort=7777

    # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
    # If this ip is resolvable by Login just leave *
    ExternalHostname=192.168.1.2

    # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
    # If this ip is resolvable by Login just leave *
    InternalHostname=192.168.1.2

    # The Loginserver host and port
    LoginPort=9014
    LoginHost=127.0.0.1

    # This is the server id that the gameserver will request (i.e. 1 is Bartz)
    RequestServerID = 1
    # If set to true, the login will give an other id to the server  if the requested id is allready reserved
    AcceptAlternateID = True

    # Database info
    Driver=com.mysql.jdbc.Driver
    #Driver=org.hsqldb.jdbcDriver
    #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver
    URL=jdbc:mysql://localhost/l2jdb
    #URL=jdbc:hsqldb:hsql://localhost/l2jdb
    #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=
    Login=root
    Password= 6986887546c
    MaximumDbConnections=100

    # Datapack root directory, defaults to current directory from which the server is started
    # DatapackRoot = C:/Work/tmp/DataPack

    # Define character name template
    # Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]*
    # will allow names with first capital letter, next three small letters,
    # and any (capital or not) letter or number, like ZbigN1eW
    # Most rational to have CnameTemplate=[A-Z][a-z]*
    # meaning names only of letters with first one capital, like Zbigniew
    # Default .* - any namy of any symbols
    CnameTemplate=.*
    PetNameTemplate=.*

    # Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit])
    CharMaxNumber = 7

    # Define how many players are allowed to play simultaneously on your server.
    MaximumOnlineUsers=100

    # Packet Handler Debug
    PacketHandlerDebug = False

    # Minimum and maximum protocol revision that server allow to connect.
    # You must keep MinProtocolRevision <= MaxProtocolRevision.
    MinProtocolRevision = 1
    MaxProtocolRevision = 999

    login srv
    # This is the server configuration file. Here you can set up the connection for your server.
    # Usually you have to change the ExternalHostname option to
    # - 127.0.0.1 (if you want to play alone / testing purpose)
    # - LAN IP* (if you want to play from another computer in the network)
    # - WAN IP** (if you want to play with friends over internet)
    # - Questions? => http://l2jserver.com
    #
    # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"
    # **= If you want to get you WAN IP, visit http://www.whatismyip.com
    # ===================================================================================================

    # ================================================================
    # General server setting !!! REQUIRED to configure to everyone !!!
    # ================================================================

    # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
    ExternalHostname=L2Rallye.no-ip.biz

    # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
    InternalHostname=192.168.1.2

    # Bind ip of the LoginServer, use * to bind on all available IPs
    LoginserverHostname=192.168.1.2
    LoginserverPort=2106
    # How many times you can provide an invalid account/pass before the IP gets banned
    LoginTryBeforeBan=10
    # Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)
    LoginBlockAfterBan=600
    GMMinLevel=100

    # The address on which login will listen for GameServers, use * to bind on all available IPs
    LoginHostname=127.0.0.1

    # The port on which login will listen for GameServers
    LoginPort=9014

    # If set to true any GameServer can register on your login's free slots
    AcceptNewGameServer = False

    # If false, the licence (after the login) will not be shown
    # It is highly recomended for Account Seciurity to leave this option as defalut (True)
    ShowLicence = True

    # Database info
    Driver=com.mysql.jdbc.Driver
    #Driver=org.hsqldb.jdbcDriver
    #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver
    URL=jdbc:mysql://localhost/l2jdb
    #URL=jdbc:hsqldb:hsql://localhost/l2jdb
    #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=
    Login=root
    Password= 6986887546c
    MaximumDbConnections=10

    # Useable values: "true" - "false", use this option to choose whether accounts will be created
    # automatically or not.
    AutoCreateAccounts=true

    # The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic)
    IpUpdateTime=15


    # ==============================================================
    # Test server setting, shoudnt be touched in online game server
    # ==============================================================

    Debug = True
    Assert = False
    Developer = False

    # Enforce GG Authorization from client
    # Login server will kick client if client bypassed GameGuard authentication
    ForceGGAuth=True

    #FloodProtection. time in ms
    EnableFloodProtection=True
    FastConnectionLimit=15
    NormalConnectionTime=700
    FastConnectionTime=350
    MaxConnectionPerIP=50


    Linkback: https://l2topzone.com/forum/index.php?topic=540.0
    « Last Edit: February 15, 2010, 04:04:02 AM by cta8ic »

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    Onlinexzone

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      • l2topzone
    Re: help...
    « Reply #1 on: February 15, 2010, 04:38:05 AM »
    # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
    # If this ip is resolvable by Login just leave *
    ExternalHostname= check here your ip http://www.ip-adress.com/

    # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
    # If this ip is resolvable by Login just leave *
    InternalHostname=127.0.0.1



    Offlinecta8ic

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      Re: help...
      « Reply #2 on: February 15, 2010, 04:40:02 AM »
      # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
      # If this ip is resolvable by Login just leave *
      ExternalHostname= check here your ip http://www.ip-adress.com/

      # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
      # If this ip is resolvable by Login just leave *
      InternalHostname=127.0.0.1



      Dude..  Players Can Log In... Only Me Cant Login :S :S why??

      Onlinexzone

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        • l2topzone
      Re: help...
      « Reply #3 on: February 15, 2010, 04:42:00 AM »
      edit your l2.ini  with 127.0.0.1

      Offlinecta8ic

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        Re: help...
        « Reply #4 on: February 15, 2010, 04:42:45 AM »
        edit your l2.ini  with 127.0.0.1
         

         My .ini Its 127.0.0.1 but nothing :s

        Onlinexzone

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        Re: help...
        « Reply #5 on: February 15, 2010, 05:01:37 AM »
        post here your login.proprietes file

        Offlinecta8ic

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          Re: help...
          « Reply #6 on: February 15, 2010, 05:09:45 AM »
          # This is the server configuration file. Here you can set up the connection for your server.
          # Usually you have to change the ExternalHostname option to
          # - 127.0.0.1 (if you want to play alone / testing purpose)
          # - LAN IP* (if you want to play from another computer in the network)
          # - WAN IP** (if you want to play with friends over internet)
          # - Questions? => http://l2jserver.com
          #
          # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"
          # **= If you want to get you WAN IP, visit http://www.whatismyip.com
          # ===================================================================================================

          # ================================================================
          # General server setting !!! REQUIRED to configure to everyone !!!
          # ================================================================

          # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
          ExternalHostname=L2Rallye.no-ip.biz

          # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
          InternalHostname=127.0.0.1

          # Bind ip of the LoginServer, use * to bind on all available IPs
          LoginserverHostname= 192.168.1.2
          LoginserverPort=2106
          # How many times you can provide an invalid account/pass before the IP gets banned
          LoginTryBeforeBan=10
          # Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)
          LoginBlockAfterBan=600
          GMMinLevel=100

          # The address on which login will listen for GameServers, use * to bind on all available IPs
          LoginHostname= 192.168.1.2

          # The port on which login will listen for GameServers
          LoginPort=9014

          # If set to true any GameServer can register on your login's free slots
          AcceptNewGameServer = True

          # If false, the licence (after the login) will not be shown
          # It is highly recomended for Account Seciurity to leave this option as defalut (True)
          ShowLicence = True

          # Database info
          Driver=com.mysql.jdbc.Driver
          #Driver=org.hsqldb.jdbcDriver
          #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver
          URL=jdbc:mysql://localhost/l2jdb
          #URL=jdbc:hsqldb:hsql://localhost/l2jdb
          #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=
          Login=root
          Password= 6986887546c
          MaximumDbConnections=10

          # Useable values: "true" - "false", use this option to choose whether accounts will be created
          # automatically or not.
          AutoCreateAccounts=true

          # The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic)
          IpUpdateTime=15


          # ==============================================================
          # Test server setting, shoudnt be touched in online game server
          # ==============================================================

          Debug = True
          Assert = False
          Developer = False

          # Enforce GG Authorization from client
          # Login server will kick client if client bypassed GameGuard authentication
          ForceGGAuth=True

          #FloodProtection. time in ms
          EnableFloodProtection=True
          FastConnectionLimit=15
          NormalConnectionTime=700
          FastConnectionTime=350
          MaxConnectionPerIP=50

          Onlinexzone

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            • l2topzone
          Re: help...
          « Reply #7 on: February 15, 2010, 05:15:47 AM »
          # This is the server configuration file. Here you can set up the connection for your server.
          # Usually you have to change the ExternalHostname option to
          # - 127.0.0.1 (if you want to play alone / testing purpose)
          # - LAN IP* (if you want to play from another computer in the network)
          # - WAN IP** (if you want to play with friends over internet)
          # - Questions? => http://l2jserver.com
          #
          # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"
          # **= If you want to get you WAN IP, visit http://www.whatismyip.com
          # ===================================================================================================

          # ================================================================
          # General server setting !!! REQUIRED to configure to everyone !!!
          # ================================================================

          # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
          ExternalHostname=127.0.0.1

          # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
          InternalHostname=127.0.0.1

          # Bind ip of the LoginServer, use * to bind on all available IPs
          LoginserverHostname= *
          LoginserverPort=2106
          # How many times you can provide an invalid account/pass before the IP gets banned
          LoginTryBeforeBan=10
          # Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)
          LoginBlockAfterBan=600
          GMMinLevel=100

          # The address on which login will listen for GameServers, use * to bind on all available IPs
          LoginHostname= *

          # The port on which login will listen for GameServers
          LoginPort=9014

          # If set to true any GameServer can register on your login's free slots
          AcceptNewGameServer = True

          # If false, the licence (after the login) will not be shown
          # It is highly recomended for Account Seciurity to leave this option as defalut (True)
          ShowLicence = True

          # Database info
          Driver=com.mysql.jdbc.Driver
          #Driver=org.hsqldb.jdbcDriver
          #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver
          URL=jdbc:mysql://localhost/l2jdb
          #URL=jdbc:hsqldb:hsql://localhost/l2jdb
          #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=
          Login=root
          Password= 6986887546c
          MaximumDbConnections=10

          # Useable values: "true" - "false", use this option to choose whether accounts will be created
          # automatically or not.
          AutoCreateAccounts=true

          # The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic)
          IpUpdateTime=15


          # ==============================================================
          # Test server setting, shoudnt be touched in online game server
          # ==============================================================

          Debug = True
          Assert = False
          Developer = False

          # Enforce GG Authorization from client
          # Login server will kick client if client bypassed GameGuard authentication
          ForceGGAuth=True

          #FloodProtection. time in ms
          EnableFloodProtection=True
          FastConnectionLimit=15
          NormalConnectionTime=700
          FastConnectionTime=350
          MaxConnectionPerIP=50

          put this in your loginserver.prop

          OfflineDragoN.

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            Re: help...
            « Reply #8 on: April 06, 2010, 11:42:22 PM »
            Thnx Xzone for help

             

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