Hello l2topzone because i see new people tell problem with skills...
(1st classes works or no 2nd works or no 3rd works or no)i am here with
to give solution about this problem....... involve and buff time
Classes Config
Find This
"# If False herbs will drop on ground even if AutoLoot is enabled
# If True herbs will drop into char's bag even if AutoLoot is disabled
AutoLootHerbs = False
# AutoLearnSkills... True to enable, False to disable
AutoLearnSkills = False"
Fix it to
"# If False herbs will drop on ground even if AutoLoot is enabled
# If True herbs will drop into char's bag even if AutoLoot is disabled
AutoLootHerbs = True
# AutoLearnSkills... True to enable, False to disable
AutoLearnSkills = True"
Now Find This
# Allow players to change occupation via Npc Class Master
# If you need change occupation only use quest then set them to False
AllowClassMasters = False
# Spell Book needed to learn skills
SpBookNeeded = False
# Alternative skill learn rules:
# - all classes can learn all skills
# - skills of another class costs x2 SP
# - skills of another race costs x2 SP
# - skills of fighters/mages costs x3 SP
AltGameSkillLearn = False
# Allow player sub-class addition without checking for unique quest items.
AltSubClassWithoutQuests = False
# This option allows a player to get a subclass with only the Star of Destiny, and Mimir's Elixir.
SubclassWithItemAndNoQuest = False
# This will modify the maximum number of subclasses a player is allowed to have.
# (official = 3)
MaxSubClasses = 3
# When True, this will allow a person who changes subclasses to keep the skills of the previous class.
# When False, this will remove all skills of the previous sub-class,
# and only award skills of the current class.
# (official = False)
KeepSubClassSkills = False
# Restore Effects When a Player Changes / Adds SubClass?
# Retail : False
RestoreEffectsOnSubClassChange = False
And Change it to
# Allow players to change occupation via Npc Class Master
# If you need change occupation only use quest then set them to False
AllowClassMasters = False <~~~ you can make it true if you need this npc //spawn 31228
# Spell Book needed to learn skills
SpBookNeeded = False <~~no change it
# Alternative skill learn rules:
# - all classes can learn all skills
# - skills of another class costs x2 SP
# - skills of another race costs x2 SP
# - skills of fighters/mages costs x3 SP
AltGameSkillLearn = False
# Allow player sub-class addition without checking for unique quest items.
AltSubClassWithoutQuests = True <~~~dont change it
# This option allows a player to get a subclass with only the Star of Destiny, and Mimir's Elixir.
SubclassWithItemAndNoQuest = False
# This will modify the maximum number of subclasses a player is allowed to have.
# (official = 5)
MaxSubClasses = 5 <~~you can change it
# When True, this will allow a person who changes subclasses to keep the skills of the previous class.
# When False, this will remove all skills of the previous sub-class,
# and only award skills of the current class.
# (official = False)
KeepSubClassSkills = False <~~~only stuck sub mode
# Restore Effects When a Player Changes / Adds SubClass?
# Retail : False
RestoreEffectsOnSubClassChange = False
Buff Config
Find This
# Maximum number of buffs (default = 20 + 4 with divine inspiration skill)
MaxBuffAmount = 24
Fix it to
# Maximum number of buffs (default = 20 +4 with divine inspiration skill)
MaxBuffAmount = 50
Thats All!!!! Think to help you
Credits To ME
OHHH i forgot i test it into dot pack and works
For buff change time you can test this
http://www.is not allowed.com/file/RpSoXSah/SkillXML.html
think to help all............
(this guide are for all clients only the patch is for interlude remember)
with love
EglezakioC*
Linkback: https://l2topzone.com/forum/index.php?topic=1470.0