With this patch you will be able to set colors at an adjustable amount of pvp/pk points...
Name color changes depend on pvp points and title color changes on pk points
Index: /java/config/l2jmods.properties
===================================================================
--- /java/config/l2jmods.properties(revision 174)
+++ /java/config/l2jmods.properties(working copy)
@@ -161,4 +161,62 @@
#----------------------------------
EnableWarehouseSortingClan = False
EnableWarehouseSortingPrivate = False
-EnableWarehouseSortingFreight = False
\ No newline at end of file
+EnableWarehouseSortingFreight = False
+
+# ---------------------------------------
+# Section: PvP Title Color Change System by Level
+# ---------------------------------------
+# Each Amount will change the name color to the values defined here.
+# Example: PvpAmmount1 = 500, when a character's PvP counter reaches 500, their name color will change
+# according to the ColorForAmount value.
+# Note: Colors Must Use RBG format
+EnablePvPColorSystem = false
+
+# Pvp Amount & Name color level 1.
+PvpAmount1 = 500
+ColorForAmount1 = CCFF00
+
+# Pvp Amount & Name color level 2.
+PvpAmount2 = 1000
+ColorForAmount2 = 00FF00
+
+# Pvp Amount & Name color level 3.
+PvpAmount3 = 1500
+ColorForAmount3 = 00FF00
+
+# Pvp Amount & Name color level 4.
+PvpAmount4 = 2500
+ColorForAmount4 = 00FF00
+
+# Pvp Amount & Name color level 5.
+PvpAmount5 = 5000
+ColorForAmount5 = 00FF00
+
+# ---------------------------------------
+# Section: PvP Nick Color System by Level
+# ---------------------------------------
+# Same as above, with the difference that the PK counter changes the title color.
+# Example: PkAmmount1 = 500, when a character's PK counter reaches 500, their title color will change
+# according to the Title For Amount
+# WAN: Colors Must Use RBG format
+EnablePkColorSystem = false
+
+# Pk Amount & Title color level 1.
+PkAmount1 = 500
+TitleForAmount1 = 00FF00
+
+# Pk Amount & Title color level 2.
+PkAmount2 = 1000
+TitleForAmount2 = 00FF00
+
+# Pk Amount & Title color level 3.
+PkAmount3 = 1500
+TitleForAmount3 = 00FF00
+
+# Pk Amount & Title color level 4.
+PkAmount4 = 2500
+TitleForAmount4 = 00FF00
+
+# Pk Amount & Title color level 5.
+PkAmount5 = 5000
+TitleForAmount5 = 00FF00
\ No newline at end of file
Index: /java/net/sf/l2j/Config.java
===================================================================
--- /java/net/sf/l2j/Config.java(revision 174)
+++ /java/net/sf/l2j/Config.java(working copy)
@@ -544,6 +546,28 @@
public static booleanL2JMOD_ENABLE_WAREHOUSESORTING_CLAN;
public static booleanL2JMOD_ENABLE_WAREHOUSESORTING_PRIVATE;
public static booleanL2JMOD_ENABLE_WAREHOUSESORTING_FREIGHT;
+public static booleanPVP_COLOR_SYSTEM_ENABLED;
+public static intPVP_AMOUNT1;
+public static intPVP_AMOUNT2;
+public static intPVP_AMOUNT3;
+public static intPVP_AMOUNT4;
+public static intPVP_AMOUNT5;
+public static intNAME_COLOR_FOR_PVP_AMOUNT1;
+public static intNAME_COLOR_FOR_PVP_AMOUNT2;
+public static intNAME_COLOR_FOR_PVP_AMOUNT3;
+public static intNAME_COLOR_FOR_PVP_AMOUNT4;
+public static intNAME_COLOR_FOR_PVP_AMOUNT5;
+public static booleanPK_COLOR_SYSTEM_ENABLED;
+public static intPK_AMOUNT1;
+public static intPK_AMOUNT2;
+public static intPK_AMOUNT3;
+public static intPK_AMOUNT4;
+public static intPK_AMOUNT5;
+public static intTITLE_COLOR_FOR_PK_AMOUNT1;
+public static intTITLE_COLOR_FOR_PK_AMOUNT2;
+public static intTITLE_COLOR_FOR_PK_AMOUNT3;
+public static intTITLE_COLOR_FOR_PK_AMOUNT4;
+public static intTITLE_COLOR_FOR_PK_AMOUNT5;
/** ************************************************** **/
/** L2JMods Settings -End **/
@@ -1654,6 +1678,34 @@
L2JMOD_ENABLE_WAREHOUSESORTING_CLAN = Boolean.valueOf(L2JModSettings.getProperty("EnableWarehouseSortingClan", "False"));
L2JMOD_ENABLE_WAREHOUSESORTING_PRIVATE = Boolean.valueOf(L2JModSettings.getProperty("EnableWarehouseSortingPrivate", "False"));
L2JMOD_ENABLE_WAREHOUSESORTING_FREIGHT = Boolean.valueOf(L2JModSettings.getProperty("EnableWarehouseSortingFreight", "False"));
+
+ // PVP Name Color System configs - Start
+ PVP_COLOR_SYSTEM_ENABLED = Boolean.parseBoolean(L2JModSettings.getProperty("EnablePvPColorSystem", "false"));
+ PVP_AMOUNT1 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount1", "500"));
+ PVP_AMOUNT2 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount2", "1000"));
+ PVP_AMOUNT3 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount3", "1500"));
+ PVP_AMOUNT4 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount4", "2500"));
+ PVP_AMOUNT5 = Integer.parseInt(L2JModSettings.getProperty("PvpAmount5", "5000"));
+ NAME_COLOR_FOR_PVP_AMOUNT1 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount1", "00FF00"));
+ NAME_COLOR_FOR_PVP_AMOUNT2 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount2", "00FF00"));
+ NAME_COLOR_FOR_PVP_AMOUNT3 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount3", "00FF00"));
+ NAME_COLOR_FOR_PVP_AMOUNT4 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount4", "00FF00"));
+ NAME_COLOR_FOR_PVP_AMOUNT5 = Integer.decode("0x" + L2JModSettings.getProperty("ColorForAmount4", "00FF00"));
+ // PvP Name Color System configs - End
+
+ // PK Title Color System configs - Start
+ PK_COLOR_SYSTEM_ENABLED = Boolean.parseBoolean(L2JModSettings.getProperty("EnablePkColorSystem", "false"));
+ PK_AMOUNT1 = Integer.parseInt(L2JModSettings.getProperty("PkAmount1", "500"));
+ PK_AMOUNT2 = Integer.parseInt(L2JModSettings.getProperty("PkAmount2", "1000"));
+ PK_AMOUNT3 = Integer.parseInt(L2JModSettings.getProperty("PkAmount3", "1500"));
+ PK_AMOUNT4 = Integer.parseInt(L2JModSettings.getProperty("PkAmount4", "2500"));
+ PK_AMOUNT5 = Integer.parseInt(L2JModSettings.getProperty("PkAmount5", "5000"));
+ TITLE_COLOR_FOR_PK_AMOUNT1 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount1", "00FF00"));
+ TITLE_COLOR_FOR_PK_AMOUNT2 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount2", "00FF00"));
+ TITLE_COLOR_FOR_PK_AMOUNT3 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount3", "00FF00"));
+ TITLE_COLOR_FOR_PK_AMOUNT4 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount4", "00FF00"));
+ TITLE_COLOR_FOR_PK_AMOUNT5 = Integer.decode("0x" + L2JModSettings.getProperty("TitleForAmount5", "00FF00"));
+ //PK Title Color System configs - End
if (TVT_EVENT_PARTICIPATION_NPC_ID == 0)
{
Index: /java/net/sf/l2j/gameserver/clientpackets/EnterWorld.java
===================================================================
--- /java/net/sf/l2j/gameserver/clientpackets/EnterWorld.java(revision 174)
+++ /java/net/sf/l2j/gameserver/clientpackets/EnterWorld.java(working copy)
@@ -177,6 +177,16 @@
Quest.playerEnter(activeChar);
activeChar.sendPacket(new QuestList());
loadTutorial(activeChar);
+
+ // =================================================================================
+ // Color System checks - Start =====================================================
+ // Check if the custom PvP and PK color systems are enabled and if so ==============
+ // check the character's counters and apply any color changes that must be done. ===
+ if (activeChar.getPvpKills()>=(Config.PVP_AMOUNT1) && (Config.PVP_COLOR_SYSTEM_ENABLED)) activeChar.updatePvPColor(activeChar.getPvpKills());
+ if (activeChar.getPkKills()>=(Config.PK_AMOUNT1) && (Config.PK_COLOR_SYSTEM_ENABLED)) activeChar.updatePkColor(activeChar.getPkKills());
+ // Color System checks - End =======================================================
+ // =================================================================================
+
if (Config.PLAYER_SPAWN_PROTECTION > 0)
activeChar.setProtection(true);
@@ -3660,7 +3661,75 @@
DuelManager.getInstance().broadcastToOppositTeam(this, update);
}
}
-
+
+// Custom PVP Color System - Start
+public void updatePvPColor(int pvpKillAmount)
+{
+if (Config.PVP_COLOR_SYSTEM_ENABLED)
+{
+//Check if the character has GM access and if so, let them be.
+if (isGM())
+return;
+{
+if ((pvpKillAmount >= (Config.PVP_AMOUNT1)) && (pvpKillAmount <= (Config.PVP_AMOUNT2)))
+{
+getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT1);
+}
+else if ((pvpKillAmount >= (Config.PVP_AMOUNT2)) && (pvpKillAmount <= (Config.PVP_AMOUNT3)))
+{
+getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT2);
+}
+else if ((pvpKillAmount >= (Config.PVP_AMOUNT3)) && (pvpKillAmount <= (Config.PVP_AMOUNT4)))
+{
+getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT3);
+}
+else if ((pvpKillAmount >= (Config.PVP_AMOUNT4)) && (pvpKillAmount <= (Config.PVP_AMOUNT5)))
+{
+getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT4);
+}
+else if (pvpKillAmount >= (Config.PVP_AMOUNT5))
+{
+getAppearance().setNameColor(Config.NAME_COLOR_FOR_PVP_AMOUNT5);
+}
+}
+}
+}
+//Custom PVP Color System - End
+
+// Custom Pk Color System - Start
+public void updatePkColor(int pkKillAmount)
+{
+if (Config.PK_COLOR_SYSTEM_ENABLED)
+{
+//Check if the character has GM access and if so, let them be, like above.
+if (isGM())
+return;
+{
+if ((pkKillAmount >= (Config.PK_AMOUNT1)) && (pkKillAmount <= (Config.PVP_AMOUNT2)))
+{
+getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PK_AMOUNT1);
+}
+else if ((pkKillAmount >= (Config.PK_AMOUNT2)) && (pkKillAmount <= (Config.PVP_AMOUNT3)))
+{
+getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PK_AMOUNT2);
+}
+else if ((pkKillAmount >= (Config.PK_AMOUNT3)) && (pkKillAmount <= (Config.PVP_AMOUNT4)))
+{
+getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PK_AMOUNT3);
+}
+else if ((pkKillAmount >= (Config.PK_AMOUNT4)) && (pkKillAmount <= (Config.PVP_AMOUNT5)))
+{
+getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PK_AMOUNT4);
+}
+else if (pkKillAmount >= (Config.PK_AMOUNT5))
+{
+getAppearance().setTitleColor(Config.TITLE_COLOR_FOR_PK_AMOUNT5);
+}
+}
+}
+}
+//Custom Pk Color System - End
+
@Override
public final void updateEffectIcons(boolean partyOnly)
{
@@ -4996,6 +5065,10 @@
// Add karma to attacker and increase its PK counter
setPvpKills(getPvpKills() + 1);
+ //Update the character's name color if they reached any of the 5 PvP levels.
+ updatePvPColor(getPvpKills());
+ broadcastUserInfo();
+
// Send a Server->Client UserInfo packet to attacker with its Karma and PK Counter
sendPacket(new UserInfo(this));
}
@@ -5047,6 +5120,10 @@
setPkKills(getPkKills() + 1);
setKarma(getKarma() + newKarma);
+ //Update the character's title color if they reached any of the 5 PK levels.
+ updatePkColor(getPkKills());
+ broadcastUserInfo();
+
// Send a Server->Client UserInfo packet to attacker with its Karma and PK Counter
sendPacket(new UserInfo(this));
}
Once again..if you dont know how to complie or how to apply a patch this isnt the right place for you! Get out of this topic and go find a guide for compling xD
Credits to sauron3256 from L2J forum
Linkback: https://l2topzone.com/forum/index.php?topic=1984.0