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Author Topic: [L2J-C6]Lineage 2 AEPvP Custom High Rate Interlude PvP Server 100++ ONLINE  (Read 1522 times)

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OfflineAndrew Norman

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    General:

     

    When you login, the server checks your last login, if more than a hour had passed since then you will be teleported to town to avoid campers.

    Skills don't have mp consumptions, but heals have.

    Mp and Hp consumption over time from buffs/toggles have been removed.

    Shift click on NPC and view it's drops.

    Shift click on ur target to view all your target's basic stats heavily detailed.





    Geodata:

    The server is now using an experimental H5, GeoEngine and PathFinding engine, behaving 99% like l2off. Pathfinding locations are calculated on the fly making it possible for even very complex paths to be solved.

    Theres no Interlude server/project atm with a better geoengine.

    Worked hard on this the last few days, to make APCs playable even in very complex maps/locations with many obstacles.

    Players will never stack or face geodata problems anymore.

    FOR FULL DETAILS CHECK THIS LINK: http://l2aepvp.net/forum/showthread.php?tid=50

    Linkback: https://l2topzone.com/forum/index.php?topic=23463.0
    « Last Edit: May 09, 2015, 06:35:06 AM by GraetMaestro »

     

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