Hi TopZone community,
I'm announcing the beta of Skirmish PvP.
It's a balanced highrate server with fullbuffs, but not just like other servers - the objective is to redefine highrate L2 PvP aspect as it never was before, and not primarily by individual class balance, but by gameplay balance as a whole
Beta starts the 1st of September
GeneralFeatures- Balanced gameplay
- Zone Control
- TvT Event
- PvP Reward
- Raid Status NPC
- Scheme Buffer NPC
Balanced Classes- All available classes are viable and fill their own unique role.
- PvPs are fast paced, debuffs land, skills make more damage than autoattacks, and support classes are needed for Clans, Mass PvP, and Raids.
Gameplay- Free element
- Low enchanted gear
- No Elegia, No Epics/Olympiad/Territory War Jewels
- No mana potions
- If MP is at 30% or less, MP regeneration will increase by 100%
- 1 hour buffs
- 18+0 buff slots, 12 d/s slots
- Buffs that are triggers, selfbuffs, or special buffs (Shield of Faith, Prahnah, etc) don’t consume buffslot
- Cancel/Steal Divinity only affect buffs that don’t consume buff slot (Ignore NPC Buffer buffs)
- No buff loss on death for Players and Summons (can be resummoned with buffs)
- Grief buffing protection
- If you are not in combat, olympiad, and PvP mode, HP/MP/CP regeneration will drastically increase
- Tons of formula fixes (debuffs, skills, etc)
Other- No dualboxing
- Clan Gate working
- Macros working correctly (you can instantly equip whole armor set in a click)
- 10 seconds spawn protection
- Detailed drop statistics on mobs via shift-click
- Drop protection: The item goes for the player/party that did most damage.
- All NPCs not related or necessary to the PvP world have been deleted or replaced
Check us out at
SkirmishPvPLinkback: https://l2topzone.com/forum/index.php?topic=4005.0