Author Topic: [L2J - High Five] L2 Order VS Chaos [Faction]Opens Today!!!!!!  (Read 1750 times)

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    L2 Order VS Chaos High Five Factions Server
    Website: http://l2ovc.com
    Forum: http://l2ovc.com/forums
    Facebook: https://www.facebook.com/L2OvC/
    Opening Date: 20/05/2016 17:00 GMT+2

    The gameplay is based on a routine of events which will run constantly, each event has its own goals.
    * Maps - The longest events with biggest kinds of goals to accomplish, maps will end faster if their goal is achieved, a raid boss will spawn 5 minutes before the map ends.
    * Faction Events - runs for the winning team of a map (in case a map ended in a tie, this type of event is skipped), if they complete it they get extra rewards.
    * Mini Events - Starts once the faction event is over, this is a short type event with only funny objectives, registration to event is required.
    * Grand Bosses - In peak times, there is a chance that a grand boss event will start for all players after a mini event ends.

    * AIO buffer with 7 premade editable schemes (no Counter Critical / Song of Wind Storm).
    * 4 hours buff duration.
    * Buff slots 20+4.
    * Summons restore buffs when resummoned.
    * Buffs kept after death (including toggles).
    * Cubics casted on self are kept after death and last for 4 hours.
    * Anti buff griefing system.
    * Symbols and Event buffs do not take a buff slot.
    * Cancelled buffs return after 7 seconds.

    * Retail enchant rates.
    * Only blessed enchant scrolls available.
    * Auxiliary stones can be used with blessed scrolls.
    * Safe enchant +3 (+4 full body).
    * Max enchant +16.
    * Attributing enabled.
    * Life stones chances: Low 3%, Mid 6%, High 9%, Top 12%.

    * PvP rewards with EXP/SP/Adena/Items which players can use to make progress ingame.
    * Players get rewarded according to damage done on enemies when they die.
    * Players can be spoiled for extra rewards.
    * Debuffs and heals also count as damage.
    * Players get rewarded for resurrecting (limited to 5 minutes per player).
    * Healers, tankers, supports and summoners can gain PvP points by EXP.

    Class Balance (no effect inside olympiad)
    * Necromancer summons can only receive speed buffs.
    * Players with less than 13k Elo counts as newbies.
    * AoE charge damage skills damage are divided by sqrt amount of targets.
    * Mana burn skills damage doubled.
    * Steal abnormal acts as normal cancel.
    * Mirage will have no effect on attacker if damage dealt is less than 500.
    * Energy stones cannot be used to increase charges.
    * Heroic Mircale duration reduced to 8 seconds.
    * Rush Impact chance reduced to 10%, limited to 1-3 targets and 300 range.
    * The above chance increase if enchanted by 1% chance for every 2 levels enchanted by chance.
    * Magic critical rate reduced by half vs newbies.
    * Magic critical damage reduced by half vs newbies.
    * No buff sharing between Phoenix Knight and its summon.
    * Fear/Stun base duration is 2 seconds.
    * Silence base duration is 4 seconds.
    * Paralyze/Debuffs with duration of 120 reduced to 30, duration of 60 reduced to 20 and duration of 30 reduced to 15.
    * The above durations increase if enchanted by 1 second for every 2 levels enchanted by time.

    More Balance Changes
    * Bonus buff for people who die too much without making kills.
    * Bonus buff for newbies to increase resistance.
    * Bonus buff for losing team during an event.
    * Elo/Count based balance systems.
    * Team balance system.
    * Gear dependent reward system.
    * Anti farm system.
    * Anti AFK system.

    * Only 1vs1 class irrelevant matches available.
    * Time left until olympiad period ends shows up for players upon login.
    * Runs only at Friday/Saturday/Sunday 18:00 GMT +2 until 22:00 GMT +2.
    * Weekly cycle with 1/4 rewards, heroes every Monday.
    * Fights regardless of player's faction.
    * Minimum participants needed is 5.
    * 3 Olympiad quests enabled.
    * Registration to olympaid is open only for players with at least rank 5.

    * 5 Members maximum inside events.
    * Increased EXP/SP/Adena rewards when playing in party.
    * Party limiting to 28 points max, so a party cannot become too strong.
    * Healers count as 15 points, tankers as 12 points, anything else 0.
    * Brown title color for party members.

    * No clan penalties.
    * 10 members maximum in main clan.
    * 5 extra members for every royal guard/royal knight the clan has.
    * 2 clans maximum in an alliance.
    * Free leveling up to level 2.
    * Levels 3, 4 and 5 requires SP and quest items (buyable from GM shop).
    * Levels 6, 7, 8 and 11 requires fame.
    * Levels 9 and 10 requires fame and quest items (buyable from GM shop).
    * Only same faction can be inivted to clan or alliance.
    * Weekly retail like Aden castle siege for clans.
    * Clan wars - clans can declare war againts clans of opposite faction.

    Voiced Commands
    * .info - used during events to show the top players, the score of each team, the goal of the current event and to see own score.
    * .playalone / .playinparty - turn on/off random parties while joining events.
    * .shotsoff / .animon / .animoff / .allanimoff - show/hide animations, use if have client lags.
    * .scoreon / .scoreoff - show/hide the scorebar during events.
    * .msgon / .msgoff - show/hide killing streak messages on screen.
    * .setpin / .changepin / .writepin - manage character-level security pincode.
    * .debug - shows the player how his stats affect the final result (in damage, enchant rate etc).
    * .elo - if used on others can show others Elo points, otherwise shows self Elo points.
    * .joinparty - auto join a party during an event.

    * Unique achievements system with levels and amazing rewards.
    * Rebirth system with certification skills as rewards.
    * Global vote reward system for Adena.
    * Personal vote reward system for temporary passive skill.
    * Double EXP/SP event at random times during the day.
    * Shift+click players in town to view their items/stats/clan and skills.
    * Ctrl+click on GCP/QHP to activate auto use of them.
    * Player ranks system.
    * Killing spree system.
    * Events voting system.
    * Announcements upon raidbosses/grandbosses death.
    * Advanced GM shop with stages, gifts, stocks and more.
    * Grand master for subclasses, clan/ally management, skill learning (including Pomander skills) and more.
    * Toggle skill for CP/HP/MP instead of potions.
    * Return skill for all classes instead of SoE.
    * Free 1st/2nd/3rd class change.
    * Free subclass.
    * Dedicated private store zone.
    * Special town for both factions for improved server economy.
    * Base starting level 80 (including subclasses).
    * Max level 85 (including subclasses).
    * Offline shops.
    * Trade chat is faction only chat.
    * Shout chat is region chat and will show player's faction.
    * Hero chat is global chat and will sow player's faction.
    * Players can duel in town.
    * Services NPC (faction change, gender change etc...).
    * Tranining Dummy NPCs to test your class from different prespectives.
    * Tablet of Information which shows useful tips, info and boss status.
    * Free mail.
    * Free Warehouse Keeper.
    * Augmenter.
    * Symbol Maker.
    * 10 seconds spawn protection.
    * Increased weight/inventory/private store slots.
    * Players do not lose exp upon death.
    * No death panalities.
    * Max 2 chars per PC (only 1 in event).
    * Character pincode system.
    * PvP items are elementable, tradeable and augmentable.
    * Mini games.
    * Wedding.
    * Spoilers can spoil players.
    * Auto loot.

    Website: http://l2ovc.com
    Forum: http://l2ovc.com/forums
    Facebook: https://www.facebook.com/L2OvC/
    Opening Date: 20/05/2016 17:00 GMT+2

    Linkback: https://l2topzone.com/forum/index.php?topic=26016.0
    « Last Edit: May 20, 2016, 03:02:32 PM by L2OvC »