Author Topic: [L2J - IL] L2 Order VS Chaos [Faction Server PVP] BEST  (Read 1598 times)

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    [L2J - IL] L2 Order VS Chaos [Faction Server PVP] BEST
    « on: April 07, 2016, 03:44:43 PM »
    L2 Order VS Chaos
    Website: L2 Order VS Chaos Factions Server
    Forum: L2 Order VS Chaos
    Facebook: https://www.facebook.com/L2OvC/

    Opening Date: 29/01/2016 18:00 GMT +2

    The gameplay is based on a routine of events which will run constantly, each event has its own goals.
    * Maps - The longest events with biggest kinds of goals to accomplish, maps will end faster if their goal is achieved, a raid boss will spawn 5 minutes before the map ends.
    * Faction Events - runs for the winning team of a map (in case a map ended in a tie, this type of event is skipped), if they complete it they get extra rewards.
    * Mini Events - Starts once the faction event is over, this is a short type event with only funny objectives, registration to event is required.
    * Grand Bosses - In peak times, there is a chance that a grand boss event will start for all players after a mini event ends.

    * Full AIO buffer with premade editable schemes.
    * 4 hours buff duration.
    * Buff slots 20+4.
    * Summons restore buffs when resummoned after death.
    * Buffs kept after death (including toggles).
    * Cubics casted on self are kept after death.
    * Anti buff griefing system.
    * Cancelled buffs return after 7 seconds.

    * Enchant rate 66%.
    * Safe enchant +3 (+4 full body).
    * Max enchant +16.
    * Life stones chances: High 9%, Top 12%.

    * PvP rewards with exp/sp/adena/items which players can use to make progress ingame.
    * Players get rewarded according to damage done on enemies when they die.
    * Players can be spoiled for extra exp/sp/adena rewards.
    * Debuffs and heals also count as damage.
    * Some classes get PvP points by exping (for example: healers).

    * Many skill modifications with minor affection on olympiad.
    * Class balance changes.
    * Bonus buff for people who die too much without making kills (doesn't take buff slot).
    * Bonus buff for losing team during an event (doesn't take buff slot).
    * Elo balance system.
    * Team balance system.
    * Gear dependent reward system.
    * Anti farm system.
    * Anti AFK system.

    * Retail like olympiad.
    * Time left until olympiad period ends shows up for players upon login.
    * Start everyday at 18:00 GMT +2 until 22:00 GMT +2.
    * Fights regardless of player's faction.
    * 5 Players required to start olympaid.
    * 1 Week cycle - 1/4 hero reward.
    * Hero skills changed to be more balanced inside events.
    * Registration to olympaid is open only for players with at least rank 5.

    * 5 Members maximum.
    * Increased exp/sp/adena rewards when playing in party.
    * Party limiting to 5 players and 28 points max, so a party cannot become too strong.
    * Only one healer allowed in a party.
    * Brown title color for party members.

    * No clan penalties.
    * 10 members maximum in main clan.
    * 5 extra members for every royal guard/royal knight the clan has.
    * 2 clans maximum in an alliance.
    * Free leveling up to level 2.
    * Levels 3, 4 and 5 requires SP and quest items (buyable from GM shop).
    * Levels 6, 7, 8 requires reputation points.
    * Weekly retail like Aden castle siege for clans.
    * Clan wars - clans can declare war againts clans of opposite faction.

    Voiced commands
    * .info - used during events to show the top players, the score of each team, the goal of the current event and to see own score.
    * .playalone / .playinparty - turn on/off random parties while joining events.
    * .shotsoff / .animon / .animoff / .allanimoff - show/hide animations, use if have client lags.
    * .scoreon / .scoreoff - show/hide the scorebar during events.
    * .msgon / .msgoff - show/hide killing streak messages on screen.
    * .joinparty - auto join a party during a main event.

    * Unique achievements system with levels and amazing rewards.
    * Rebirth system which rewards extra skills.
    * Global vote reward system for adena.
    * Personal vote reward system for temporary passive skill.
    * Double xp/sp event at random times during the day.
    * Shift+click players in town to view their items/stats/clan and skills.
    * Ctrl+click on GCP to activate auto use of them.
    * Player ranks system.
    * Killing spree system.
    * Events voting system.
    * Announcements upon raidbosses/grandbosses death.
    * Full GM shop with gifts system.
    * Grand master for subclasses, clan/ally management, skill learning and enchanting.
    * Toggle skill for CP/HP/MP instead of potions.
    * Return skill for all classes instead of SoE.
    * Tattoo of Power custom item (not useable in olympiad).
    * Stackable enchant scrolls/life stones/book of gaints/divine inspiration books.
    * Free 1st/2nd/3rd class change.
    * Free subclass.
    * Dedicated private store zone.
    * Special town for both factions for improved server economy.
    * Starting level 75.
    * Max level 80.
    * Offline shops system.
    * Trade chat is faction only chat.
    * Shout chat is region chat and will show player's faction.
    * Hero chat is global chat and will sow player's faction.
    * Players can duel in town.
    * Services NPC (faction change, gender change etc...).
    * Tranining Dummy NPCs to test your class from different prespectives.
    * Tablet of Information which shows useful tips, info and boss status.
    * Warehouse Keeper with free freight.
    * Augmenter.
    * Symbol Maker.
    * Armor expertise penalty.
    * 10 seconds spawn protection.
    * Increased weight/inventory/private store slots.
    * Players do not lose exp upon death.
    * No death panalities.
    * Auto learn skills (excluding divine insipration and symbols).
    * Auto loot.

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