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Author Topic: [Share] TvT Round Event  (Read 3497 times)

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OfflineTiTaNiUm

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  • ][TiTaNiUm][
    [Share] TvT Round Event
    « on: February 03, 2011, 10:00:49 AM »
    l2topzone.com
    Hi Guys I Searched In The Forum But I Didnt Find Something For That Share...
    So Here You Are...
        * As normal TvT, system starts registration time
        * When the event starts, participants are teleported in the anterooms
        * Here players have configurable time to create party and buff theirself (or you can spawn a buffer npc)
        * After a configurable time the anterooms doors open and start the battle!
        * So this is repeated for 3 times to make 3 rounds
        * Who won more rounds get the reward at the event end

    Event Zones by default:

        * Coliseum
        * Emerald Square

    The event is created/tested by me and I added more features, configs and protections for every round

    F.A.Q.
    A - Why you made this event ?
    B - Because it cannot be found on internet and it's a nice TvT variation.
    A - Why the npc don't show the html?
    B - Because you don't set it as L2TvTRoundEventNpcInstance class.
    A - Why the event configurations don't work?
    B - Try to see if you have setted all good, then restart the server.
    A - Why the participants can use potions/scrolls/escape?
    B - Check if you have added all the patch's codes and if the relative configs are on 'False'.
    A - I asked how to solve a problem someday ago, why didn't you give me an answer yet?
    B - Because I haven't a server and I made this event for you guys, if I don't have time I can't work on it.
    A - Your code is similar to the L2jserver (FBIagent's) normal Team vs Team event. Why?
    B - Simply because it's based on the L2jserver TvT.
    A - So why there is as "author" SolidSnake name?
    B - I worked on it for a long time, I did a lot of tests, I tried to make it more simply without hardcoding it and also it's a complete rework of the normal version with more features, codes and configs. So I hope FBIagent won't kill me for this little author-credit.
    A - Why there is a TvTRoundEvent v2?
    B - In that version there is the first expansion with a new config!
    A - Why there is a TvTRoundEvent v3?
    B - I forgot L2TvTRoundEventNpcInstance.java and ConditionPlayerTvTRoundEvent.java files, sry
    A - Why there is a TvTRoundEvent v4?
    B - It's the TvTRoundEvent v3 for the revisions 4431 - 7675.
    A - Why there is a TvTRoundEvent v5?
    B - New version for 4488/7760 revisions with some fixes and more configs.
    A - Can I help you adding more F.A.Q.?
    B - Sure! Just tell me what problem you solved, thanks!
    ===========================================
    Credits Go To:SolidSnake
    ==================================
    From L2j Only For Freya Version

    TvTRoundEvent_4425_7669. Download: http://www.l2jserver.com/forum/download/file.php?id=2435
    TvTRoundEvent_4488_7760.zip Download: http://www.l2jserver.com/forum/download/file.php?id=2714



    Linkback: https://l2topzone.com/forum/l2-java-projects/16/share-tvt-round-event/2334/
    ΟΛΥΜΠΙΑΚΟΣ

    OfflineDownUnder

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    Re: [Share] TvT Round Event
    « Reply #1 on: February 03, 2011, 10:02:25 AM »
    that's the Awesome Guide  !!
    don't change it Again xD



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    OfflineTiTaNiUm

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    • ][TiTaNiUm][
      Re: [Share] TvT Round Event
      « Reply #2 on: February 07, 2011, 09:10:54 AM »
      tnx man :D


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