Author Topic: WTS L2JEvil Good Vs Evil Source Files]L2JEvil Good Vs Evil Source Files]  (Read 1776 times)

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Onlinel2jevil

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    L2JEvil Good Vs Evil Source Files]
    « on: April 29, 2012, 12:57:52 PM »

    Hello Dear User Of Topzone Today i will post some info about me project source files!

    - New map every 1 hours. + Config For Time
    - Configs:
    Code: [Select]
    #=============================================================
    #         Faction Engine GvE L2JEvil Pack Update             #
    #=============================================================

    # Show Welcome PM on Start By Extinction
    PMWelcomeShow = True
    PMServerName = L2-Evil Faction Project
    PMText1 = Have Fun and Nice Stay on
    PMText2 = Vote for us every 24h

    # Display ExShowScreenMessage on Enter
    # Its showing big white text in the center
    AllowMessageOnEnter = False

    # Text which sould be displayed
    MessageOnEnter = L2JEvil Faction Project!

    # [true] - All / [false] - Customize (Human,Elf,Dwarf Female - Good / D.elf, Orc, Dwarf Male - Evil )
    FactionAllowedRaces = False

    # Enable or Disable faction guards spawn.
    FactionEnableFactionGuards = True

    # Enable or Disable map voting system. If disabled, map will be changed to the next on list.
    FactionEnableMapVoting = False

    # Enable or Disable faction members balance when player log in.
    # Player will be moved to faction with less players.
    FactionEnablePlayersBalanceLogin = False

    # Team1 Faction Base location (x, y, z)
    FactionTeam1Base = -81285,86527,-5160

    # Team2 Faction Base location (x, y, z)
    FactionTeam2Base = -80204,111360,-4901

    # Spawn location for newbies (x, y, z)
    FactionNewbieBase = 147458,27183,-2207

    # Enable or Disable .online command to see online status of all factions
    EnableOnlinePlayersVC = True
    # Show online status of all factions on login
    EnableOnlinePlayersEnterworld = False

    # Enable or Disable anti pvp farm by IP protection
    EnableProtectionIP = True
    # Enable or Disable anti pvp farm on same clan
    EnableProtectionClan = True
    # Enable or Disable anti pvp farm on same ally
    EnableProtectionAlly = True
    # Enable or Disable anti pvp farm by PDef protection (If target Pdef is less than "ProtectionArmourAmount" , player won't be rewarded)
    EnableProtectionArmour = True
    ProtectionArmourAmount = 300
    # Enable or Disable protection for pvp rewards if player were killed two times in a row by same player.
    EnableProtectionSamePlayer = True

    # Enable or Disable support classes balance on factions.
    # Players with support class won't be able to change their faction to another, where is more support classes
    FactionEnableClassBalance = True

    # Round time. After round end, players will receive voting html to vote for next map
    # 120 = 2h. 60 = 1h. Default: 120 (In minutes)
    MapTimeDuration = 55

    # Teleport all players back to base on round end. Default: False
    FactionEnableAutoTeleportToBase = True

    # Price to chose new faction
    PriceForFactionChange = 150

    # Faction Names
    Team1Name = Good

    Team2Name = Evil
    # Team Name Colors in RGB format.
    Team1ColorName = 00FF00
    Team2ColorName = 0000FF

    # Custom levels at start and for subclass.
    StartingLevel = 78
    StartingLevelSubClass = 78

    # Pvp kills needed to access special gmshop (id: 90) and equip S grade items
    FactionKillsForSpecShop = 0
    # Enable/Disable check for pvp kills when equiping S Grade item.
    FactionForbidUseItem = False

    # Enable or Disable A grade equipment limit.
    FactionEnableAGradeLimit = False
    # Kills needed to equip A Grade
    FactionKillsForAGradeItem = 0

    # Enable or Disable anti-heavy system.
    # Dagger, tyrant, and bow classes won't be able to equip heavy type armours.
    FactionEnableAntiHeavySystem = True

    #-----------------------------------------------------------------------
    #                          Enchant system
    #-----------------------------------------------------------------------
    # Enchant system settings
    # Types: PVPENCHANT (will be auto enchanted), PVPSCROLLS (players will get scrolls from pvp) and OFF (simple enchant system).
    # Commands - .setenchant and .info
    FactionEnchantSystemType = PVPENCHANT

    # Drop chance for enchant scrolls in pvp. Default: 5%
    # Type must be PVPSCROLLS.
    # Player can get normal or blessed scrolls. Random.
    FactionEnchantScrollsDropChance = 20

    # TYPE must be PVPENCHANT
    # Enchant limit for items.
    MaxItemEnchant = 16
    # Kills needed to auto enchant grade B item
    KillsForEnchantB = 7
    # Kills needed to auto enchant grade A item
    KillsForEnchantA = 15
    # Kills needed to auto enchant grade S item
    KillsForEnchantS = 25

    #-----------------------------------------------------------------------
    #                     Sp, Item rewards for flags
    #-----------------------------------------------------------------------
    # Enable or Disable skill points and item reward by capturing enemy flag
    FactionPlayerGetSpItemFlag = True

    # Skill points amount, which player will receive by capturing enemy flag (first - clan level 1-5)(second - clan level 5-7)(third - clan level 7-8)(no clan - third)
    FactionEngineAmmountSpFirstFlag = 157865
    FactionEngineAmmountSpSecondFlag = 100875
    FactionEngineAmmountSpThirdFlag = 75405

    # Item reward, which player will receive by capturing enemy flag
    # (first - clan level 1-5)(second - clan level 5-7)(third - clan level 7-8)(no clan = third)
    # item_id,amount;item_id,amount...
    FactionFlagReward1 = 57,2
    FactionFlagReward2 = 57,2
    FactionFlagReward3 = 57,2

    #-----------------------------------------------------------------------
    #                        Exp, points, rewards during pvp
    #-----------------------------------------------------------------------
    # Enable or Disable experience gain in PVP
    FactionPlayerGetExp = True
    # Experience reward in PVP (first - lvl75-76)(second - lvl76-78)(third - lvl 78-80)
    FactionExpRewardInPvpFirst = 13000000
    FactionExpRewardInPvpSecond = 12000000
    FactionExpRewardInPvpThird = 9000000
    # Faction points reward by capturing enemy base
    FactionPointsRewardFlag = 2
    # Faction points reward by killing enemy faction member
    FactionPointsRewardPvp = 3
    # Player lose faction points on death
    # Amount of points, which player will lose
    PlayerLosePointsOnDeath = True
    FactionPointsLoseAmount = 1

    # Enable or Disable Item Rewards in Pvp
    FactionPlayerGetItemByPvP = True
    # Item Amount (Player will receive - (FactionEngineAmmountItemRewardPvp * Faction Flags Number))
    FactionEngineAmmountItemRewardPvp = 2
    # Item ID, which player will receive in PVP
    FactionPvPItemRewardID = 57

    #-----------------------------------------------------------------------
    #                         Party related rewards
    #-----------------------------------------------------------------------

    # Enable or Disable Item Rewards in Pvp for Party members (also by capturing flags)
    # Party rewards in pvp and by capturing flag is same as killer rewards.
    FactionPlayerGetItemByPvPInParty = True

    # Party Reward only for support classes
    PartyRewardOnlySupportClass = False

    # Reward item Id. Count is same as player pvp reward.
    FactionRewardPvpItmId = 57

    # Chance to get party reward. Default 100%
    Chance = 100

    # Killer reward if he got a party (Player reward + FactionPlayerRewardIfPp)
    # If there is an box character of the killer, killer reward won't be increased.
    FactionPlayerRewardIfPp = 2

    #-----------------------------------------------------------------------
    #                     Multiple rewards related to castles
    #-----------------------------------------------------------------------

    # Increase PVP rewards if clan owns the one of castles.
    # PVP, Party related rewards must be enabled in order to work.
    FactionEnableMultipleCastleReward = True

    # Reward + value if player clan owns Aden castle.
    FactionIncreaseRewardAden = 4

    # Reward + value if player clan owns Dion castle.
    FactionIncreaseRewardDion = 3

    #Reward + value if player clan owns Gludio castle.
    FactionIncreaseRewardGludio = 2

    #-----------------------------------------------------------------------
    #                         Round end rewards
    #-----------------------------------------------------------------------
    # SP reward for best player of the round
    FactionEngineAmmountSpForFirstPlace = 200000
    # Adena reward for best player of the round
    FactionEngineAmmountAdenaFirstPlace = 60
    # Ancient Adena reward for best player of the round. Can be enabled or disabled.
    FactionEnableAaRewardFirstPlace = True
    FactionEngineAmmountAaFirstPlace = 50
    # Adena reward for second best player of the round
    FactionEngineAmmountAdenaSecondPlace = 25
    # Adena reward for third best player of the round
    FactionEngineAmmountAdenaThirdPlace = 10
    # Enable or Disable other item reward for best player (only for the best)
    EnableItemRewardForTopPlayer = True
    # Item id for reward
    FactionItemRewardTopId = 8185
    # Item amount for reward
    FactionItemRewardTopAmount = 1

    # Enable or Disable item reward for all players of winning faction
    EnableRewardWinFaction = True
    # Reward item id. 57 = Adena
    FactionRewardWinFactionId = 57
    # Reward Amount
    FactionRewardWinFactionAmount = 30

    #-----------------------------------------------------------------------
    #                         CLASS Balance
    #-----------------------------------------------------------------------

    # Magic critical attacks will be: (m.crit rate / ClassBalanceMcrit)
    ClassBalanceMcrit = 6

    # MATK = matk * ClassBalanceMAtk
    ClassBalanceMAtk = 0.8

    #-----------------------------------------------------------------------
    #                         Chaos Event
    #-----------------------------------------------------------------------

    # Enable or disable Chaos event
    EnableChaosEvent = True

    # Super Haste skill level, which player will get. Max: 4
    SuperHasteLvl = 2

    # Chaos event duration time (Default: 20 minutes)
    ChaosEventDuration = 1

    # Chaos event interval (Default: 120 minutes)
    ChaosEventInterval = 360

    # Reward item id and amount for best player by pvp kills in chaos event
    ChaosEventRewardId = 57
    ChaosEventRewardAmount = 50

    Maps and flags configurable in database. faction_map table
    Faction engine built on L2JEvil  project server pack.

    And a lot more features.
    If you need to test it, the test server online : Free SMF Hosting - Free SMF Forum hosting - SMFNEW.COM

    My MSN: l2jevil@hotmail.com
    Skype : deni4_
    Best Price Ever !!!!
    COMPLIED+ SOURCE 20 EURO PAYPAL

    [Complied Sold 1] [Source Sold 2]
    PM !




    Linkback: https://l2topzone.com/forum/l2packs-and-files/23/l2jevil-good-vs-evil-source-files/7504/
    « Last Edit: October 30, 2016, 01:32:03 PM by GraetMaestro »


    Onlinel2jevil

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    • L2topzone.com
      Re: [WTS][L2JEvil Good Vs Evil Source Files]
      « Reply #1 on: June 04, 2016, 12:19:46 AM »
      BUMP

      Onlinel2jevil

      • Jr. Member
      • **
      • Posts: 53
      • L2topzone Votes: 5
      • Servers reviews: 0
      • Country: Bulgaria.
      • Reputation: +0/-0
      • Gender: Male
      • L2topzone.com
        Re: [WTS][L2JEvil Good Vs Evil Source Files]
        « Reply #2 on: June 10, 2016, 12:04:51 PM »
        NEWS SOON! :)


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