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Author Topic: [Help]With my server  (Read 10869 times)

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OfflineEglezakioc

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    [Help]With my server
    « on: July 14, 2010, 08:46:19 AM »
    hello l2 topzone i have a problem..... with the pings........when i go login to my server i cant...... other people can login why???

    Linkback: https://l2topzone.com/forum/index.php?topic=1283.0

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    OfflineDownUnder

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    Re: [Help]With my server
    « Reply #1 on: July 14, 2010, 09:36:01 AM »
    hello l2 topzone i have a problem..... with the pings........when i go login to my server i cant...... other people can login why???
    haha!
    home host!!
    yy i had the same problem!!! :P
    i don't know how to fix it !!

    Onlinexzone

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      • l2topzone
    Re: [Help]With my server
    « Reply #2 on: July 14, 2010, 11:43:55 AM »
    edit your l2.ini .. put 127.0.0.1 to server adress

    OfflineEglezakioc

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      Re: [Help]With my server
      « Reply #3 on: July 14, 2010, 01:40:53 PM »
      man i cant do nothing ping 9999 and server is light wtf?? problem with min/max protocool?/ i have it 1/999

      Onlinexzone

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      Re: [Help]With my server
      « Reply #4 on: July 14, 2010, 01:51:38 PM »
      man i cant do nothing ping 9999 and server is light wtf?? problem with min/max protocool?/ i have it 1/999

      post here loginserver.properties and server.properties

      OfflineEglezakioc

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        Re: [Help]With my server
        « Reply #5 on: July 14, 2010, 01:53:42 PM »
        ok man......
        Login Server..
        # This is the server configuration file. Here you can set up the connection for your server.
        # Usually you have to change the ExternalHostname option to
        # - 127.0.0.1 (if you want to play alone / testing purpose)
        # - LAN IP* (if you want to play from another computer in the network)
        # - WAN IP** (if you want to play with friends over internet)
        # - Questions? => http://l2jserver.com
        #
        # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"
        # **= If you want to get you WAN IP, visit http://www.whatismyip.com
        # ===================================================================================================

        # ================================================================
        # General server setting !!! REQUIRED to configure to everyone !!!
        # ================================================================

        # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
        ExternalHostname = l2eglezators.no-ip.biz

        # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
        InternalHostname = l2eglezators.no-ip.biz

        # Bind ip of the LoginServer, use * to bind on all available IPs
        LoginserverHostname = *
        LoginserverPort = 2106
        # How many times you can provide an invalid account/pass before the IP gets banned
        LoginTryBeforeBan = 10
        # Time you won't be able to login back again after LoginTryBeforeBan tries to login. Provide a value in seconds. Default 10min. (600)
        LoginBlockAfterBan = 600
        GMMinLevel = 100

        # The address on which login will listen for GameServers, use * to bind on all available IPs
        LoginHostname = *

        # The port on which login will listen for GameServers
        LoginPort = 9014

        # If set to true any GameServer can register on your login's free slots
        AcceptNewGameServer = False

        # If false, the licence (after the login) will not be shown
        # It is highly recomended for Account Seciurity to leave this option as defalut (True)
        ShowLicence = True

        # Database info
        Driver=com.mysql.jdbc.Driver
        #Driver=org.hsqldb.jdbcDriver
        #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver
        URL=jdbc:mysql://localhost/l2jdb
        #URL=jdbc:hsqldb:hsql://localhost/l2jdb
        #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=
        Login = root
        Password =
        MaximumDbConnections = 10

        # Useable values: "true" - "false", use this option to choose whether accounts will be created
        # automatically or not.
        AutoCreateAccounts = True

        # The delay in minutes after which the login updates the gameservers IP's (usefull when their ip is dynamic)
        IpUpdateTime = 15


        # ==============================================================
        # Test server setting, shoudnt be touched in online game server
        # ==============================================================

        Debug = False
        Assert = False
        Developer = False

        # Enforce GG Authorization from client
        # Login server will kick client if client bypassed GameGuard authentication
        ForceGGAuth = False

        #FloodProtection. time in ms
        EnableFloodProtection = True
        FastConnectionLimit = 15
        NormalConnectionTime = 700
        FastConnectionTime = 350
        MaxConnectionPerIP = 50



        Game Server]
        # This is the server configuration file. Here you can set up the connection for your server.
        # Usually you have to change the ExternalHostname option to
        # - 127.0.0.1 (if you want to play alone / testing purpose)
        # - LAN IP* (if you want to play from another computer in the network)
        # - WAN IP** (if you want to play with friends over internet)
        # - Questions? => http:\\l2dot.info\forum\
        #
        # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"
        # **= If you want to get you WAN IP, visit http://www.whatismyip.com
        # ===================================================================================================
         
        # ================================================================
        # General server setting !!! REQUIRED to configure to everyone !!!
        # ================================================================

        # Bind ip of the gameserver, use * to bind on all available IPs
        GameserverHostname = *
        GameserverPort = 7777

        # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
        # If this ip is resolvable by Login just leave *
        ExternalHostname = l2eglezators.no-ip.biz

        # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
        # If this ip is resolvable by Login just leave *
        InternalHostname = l2eglezators.no-ip.biz
        # The Loginserver host and port
        LoginPort = 9014
        LoginHost = 127.0.0.1

        # This is the server id that the gameserver will request (i.e. 1 is Bartz)
        RequestServerID = 44
        # If set to true, the login will give an other id to the server  if the requested id is allready reserved
        AcceptAlternateID = True

        # Database info
        Driver=com.mysql.jdbc.Driver
        #Driver=org.hsqldb.jdbcDriver
        #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver
        URL=jdbc:mysql://localhost/l2jdb
        #URL=jdbc:hsqldb:hsql://localhost/l2jdb
        #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=
        Login = root
        Password =
        MaximumDbConnections = 100

        # Datapack root directory, defaults to current directory from which the server is started
        # DatapackRoot = C:/Work/tmp/DataPack

        # Define character name template
        # Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]*
        # will allow names with first capital letter, next three small letters,
        # and any (capital or not) letter or number, like ZbigN1eW
        # Most rational to have CnameTemplate=[A-Z][a-z]*
        # meaning names only of letters with first one capital, like Zbigniew
        # Default .* - any namy of any symbols
        CnameTemplate = .*
        PetNameTemplate = .*

        # Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit])
        CharMaxNumber = 7

        # Define how many players are allowed to play simultaneously on your server.
        MaximumOnlineUsers = 1000


        # Minimum and maximum protocol revision that server allow to connect.
        # You must keep MinProtocolRevision <= MaxProtocolRevision.
        MinProtocolRevision = 1
        MaxProtocolRevision = 999

        #====================================================
        #             L2Dot                              #
        # EXTRA fuctions                                   #
        # before you set them up ready carefully the info  #
        # Thanks Dimis4                              #
        #====================================================     
        # Activate Protection for unknownPacket flooding   
        PacketProtection = False
        # How much unknown packets before punishment.   
        # If the player send more than 5 unknownPackets per second, the player get punished.   
        UnknownPacketsBeforeBan = 5
        # Punishments   
        # 1 - broadcast warning to gms only   
        # 2 - kick player (default)   
        # 3 - kick & ban player (Accesslevel -100)   
        UnknownPacketsPunishment = 2
         

        any idea/??

        Onlinexzone

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          • l2topzone
        Re: [Help]With my server
        « Reply #6 on: July 14, 2010, 01:59:24 PM »
        # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
        ExternalHostname = l2eglezators.no-ip.biz

        # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
        InternalHostname = l2eglezators.no-ip.biz

        edit this section with

        # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
        ExternalHostname = 127.0.0.1

        # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
        InternalHostname = 127.0.0.1

        OfflineEglezakioc

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          Re: [Help]With my server
          « Reply #7 on: July 14, 2010, 02:00:27 PM »
          other people and me we can enter??

          Onlinexzone

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          Re: [Help]With my server
          « Reply #8 on: July 14, 2010, 02:02:16 PM »
          yes

          btw rong section . topic moved

          OfflineEglezakioc

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            Re: [Help]With my server
            « Reply #9 on: July 14, 2010, 02:06:16 PM »
            i enter :)))))) thanks man you are the best.. i think other people can enter.... but you write me they can..... :) but sorry for wrong section

            Post Merge: July 14, 2010, 02:11:48 PM
            man because you are a Pro :) i cant add a buffer..... i read all guides but when i add it the tell me dont meet creteria.... and otherssss

            Post Merge: July 15, 2010, 07:30:10 AM
            hm... i test my server in one net and my friend cant enter....... ping 9999 why???
            « Last Edit: July 15, 2010, 07:30:10 AM by Eglezakioc »

            Onlinexzone

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              • l2topzone
            Re: [Help]With my server
            « Reply #10 on: July 15, 2010, 07:49:47 AM »
            post here game server.proprietes

            OfflineEglezakioc

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              Re: [Help]With my server
              « Reply #11 on: July 15, 2010, 07:53:44 AM »
              again?? ok........
              # This is the server configuration file. Here you can set up the connection for your server.
              # Usually you have to change the ExternalHostname option to
              # - 127.0.0.1 (if you want to play alone / testing purpose)
              # - LAN IP* (if you want to play from another computer in the network)
              # - WAN IP** (if you want to play with friends over internet)
              # - Questions? => http:\\l2dot.info\forum\
              #
              # * = If you want to get your LAN IP, simply choose "Start" => "Run..." then type "cmd" => "ipconfig"
              # **= If you want to get you WAN IP, visit http://www.whatismyip.com
              # ===================================================================================================
               
              # ================================================================
              # General server setting !!! REQUIRED to configure to everyone !!!
              # ================================================================

              # Bind ip of the gameserver, use * to bind on all available IPs
              GameserverHostname = *
              GameserverPort = 7777

              # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
              # If this ip is resolvable by Login just leave *
              ExternalHostname = 127.0.0.1

              # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
              # If this ip is resolvable by Login just leave *
              InternalHostname = 127.0.0.1
              # The Loginserver host and port
              LoginPort = 9014
              LoginHost =

              # This is the server id that the gameserver will request (i.e. 1 is Bartz)
              RequestServerID = 44
              # If set to true, the login will give an other id to the server  if the requested id is allready reserved
              AcceptAlternateID = True

              # Database info
              Driver=com.mysql.jdbc.Driver
              #Driver=org.hsqldb.jdbcDriver
              #Driver=com.microsoft.sqlserver.jdbc.SQLServerDriver
              URL=jdbc:mysql://localhost/l2jdb
              #URL=jdbc:hsqldb:hsql://localhost/l2jdb
              #URL=jdbc:sqlserver://localhost/database=l2jdb/user=sa/password=
              Login = root
              Password =
              MaximumDbConnections = 100

              # Datapack root directory, defaults to current directory from which the server is started
              # DatapackRoot = C:/Work/tmp/DataPack

              # Define character name template
              # Example to use only : CnameTemplate=[A-Z][a-z]{3,3}[A-Za-z0-9]*
              # will allow names with first capital letter, next three small letters,
              # and any (capital or not) letter or number, like ZbigN1eW
              # Most rational to have CnameTemplate=[A-Z][a-z]*
              # meaning names only of letters with first one capital, like Zbigniew
              # Default .* - any namy of any symbols
              CnameTemplate = .*
              PetNameTemplate = .*

              # Maximum number of chars per account - Default 7 (0 = unlimited [7 is the client limit])
              CharMaxNumber = 7

              # Define how many players are allowed to play simultaneously on your server.
              MaximumOnlineUsers = 1000


              # Minimum and maximum protocol revision that server allow to connect.
              # You must keep MinProtocolRevision <= MaxProtocolRevision.
              MinProtocolRevision = 1
              MaxProtocolRevision = 999

              #====================================================
              #             L2Dot                              #
              # EXTRA fuctions                                   #
              # before you set them up ready carefully the info  #
              # Thanks Dimis4                              #
              #====================================================     
              # Activate Protection for unknownPacket flooding   
              PacketProtection = False
              # How much unknown packets before punishment.   
              # If the player send more than 5 unknownPackets per second, the player get punished.   
              UnknownPacketsBeforeBan = 5
              # Punishments   
              # 1 - broadcast warning to gms only   
              # 2 - kick player (default)   
              # 3 - kick & ban player (Accesslevel -100)   
              UnknownPacketsPunishment = 2
               

              Onlinexzone

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                • l2topzone
              Re: [Help]With my server
              « Reply #12 on: July 15, 2010, 07:59:56 AM »
              # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
              # If this ip is resolvable by Login just leave *
              ExternalHostname = 127.0.0.1

              # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
              # If this ip is resolvable by Login just leave *
              InternalHostname = 127.0.0.1

              edit with this

              # This is transmitted to the clients connecting from an external network, so it has to be a public IP or resolvable hostname
              # If this ip is resolvable by Login just leave *
              ExternalHostname = l2eglezators.no-ip.biz

              # This is transmitted to the client from the same network, so it has to be a local IP or resolvable hostname
              # If this ip is resolvable by Login just leave *
              InternalHostname = 127.0.0.1

              OfflineDestiny

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                Re: [Help]With my server
                « Reply #13 on: July 15, 2010, 09:30:34 PM »
                Hey Xzone i did a post here.. where the hell is it?

                Onlinexzone

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                  • l2topzone
                Re: [Help]With my server
                « Reply #14 on: July 15, 2010, 09:55:00 PM »
                Hey Xzone i did a post here.. where the hell is it?
                is english section don't post in greek ..

                OfflineDestiny

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                  Re: [Help]With my server
                  « Reply #15 on: July 16, 2010, 12:29:36 AM »
                  oh sorry i didn't see it.

                   

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